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Editing v0.31 Talk:Combat skill

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==From [[v0.31 Talk:Fighter]]==
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==From [[DF2010 Talk:Fighter]]==
 
Made the page but I really dont know how to lay out wiki pages so :-\...
 
Made the page but I really dont know how to lay out wiki pages so :-\...
 
Also, I dont know anything about the actual skill :P I just thought there should be a page for it... --[[User:Huggz|Huggz]] 00:00, 2 April 2010 (UTC)
 
Also, I dont know anything about the actual skill :P I just thought there should be a page for it... --[[User:Huggz|Huggz]] 00:00, 2 April 2010 (UTC)
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*I'm getting fighter skill from just sitting there letting an archer shoot at me. It's definitely not just gained from unarmed combat. It also seems to go up with every blocked blow, no matter what type. Confirm? --[[User:Sysice|Sysice]] 20:08, 3 June 2010 (UTC)
 
*I'm getting fighter skill from just sitting there letting an archer shoot at me. It's definitely not just gained from unarmed combat. It also seems to go up with every blocked blow, no matter what type. Confirm? --[[User:Sysice|Sysice]] 20:08, 3 June 2010 (UTC)
** I created a "danger room" to spar in and though their attack capabilities are fairly mediocre (talented), their fighter stats are High master or Legendary.  So recieved attacks appear to increase fighter also.
 
 
* Maybe fighter skill has to do with parrying and counterattacking - that way some skill is retained when swap from eg. axe-user to sword-user. --[[User:TomiTapio|TomiTapio]] 22:37, 15 July 2010 (UTC)
 
* Maybe fighter skill has to do with parrying and counterattacking - that way some skill is retained when swap from eg. axe-user to sword-user. --[[User:TomiTapio|TomiTapio]] 22:37, 15 July 2010 (UTC)
  
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([http://img713.imageshack.us/img713/3316/thatwasayeti.png] Sadly, that was also a modded adventurer :/ Don't try to repeat)  --[[User:Niggy|Niggy]] 10:08, 2 August 2010 (UTC)
 
([http://img713.imageshack.us/img713/3316/thatwasayeti.png] Sadly, that was also a modded adventurer :/ Don't try to repeat)  --[[User:Niggy|Niggy]] 10:08, 2 August 2010 (UTC)
 
An adventurer is always going to use wrestling smarter; fortress dwarves don't seem to have the AI to use the lethal moves on enemies (or the sense to use non-damaging holds on civilians,) so they may disable the toughest enemies quickly, they won't get the kill. But the major positive for both play modes is that wrestling ramps up the physical attributes like nothing else, and if you get your wrestling soldiers to switch to using weapons, they're much more formidable than the non-wrestlers.[[User:Uzu Bash|Uzu Bash]] 16:35, 15 October 2010 (UTC)
 
  
 
==Lasher==
 
==Lasher==
  
What does this do?<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:81.3.116.173|81.3.116.173]]</small>
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What does this do?
:Skill with whips. You tend to only see it on immigrants and invaders, because whips cannot be made in fortress mode. [[User:JohnnyMadhouse|JohnnyMadhouse]] 16:25, 7 August 2010 (UTC)
 
::can you buy wips? or do goblins drop them?<small>&ndash; [[template:unsigned|unsigned]] comment by [[User:70.67.155.48|70.67.155.48]]</small>
 
:::Since humans have them listed in their entity definitions... they might have 'em for trade, as well as use.  Otherwise, your major source will be the goblins. --[[User:DeMatt|DeMatt]] 20:42, 20 November 2010 (UTC)
 
 
 
== Marksdwarf ==
 
 
 
Marksdwarf redirects here, but the word doesn't appear anywhere in the article ...
 
--[[User:Bazzalisk|Bazzalisk]] 12:53, 29 August 2010 (UTC)
 
 
 
:Added an entry for this, and linked it to the hunting page.  Unfortunately, I'm not sure how it is used.  Perhaps it is for hitting accurately with the first shot, when ambushing?  --[[User:Acru|Acru]] 03:41, 25 September 2010 (UTC)
 
::It's the weapon skill for using a crossbow.  Literally.  "Marksdwarf" is to crossbows as "Axedwarf" is to axes.  I guess "Crossbowdwarf" was too long and too close to "Bowdwarf" (uses ordinary bows and arrows) way back when the skill was first coded, and it hasn't been changed since. --[[User:DeMatt|DeMatt]] 05:58, 25 September 2010 (UTC)
 
:::I assume that this means it's the skill for using Crossbows in melee? Otherwise, it seems that Marksdwarf and [[Archery]] serve the same purpose. --[[Special:Contributions/173.64.163.5|173.64.163.5]] 22:29, 27 September 2010 (UTC)
 
::::Marksdwarf is specifically for using a crossbow to shoot bolts, just as bowdwarf is specifically for using a bow to shoot arrows, and blowgunner is specifically for using a blowgun to shoot darts. And actually, Hammerdwarf is the skill for using Crossbows in melee. --[[User:Eurytus|Eurytus]] 05:09, 28 September 2010 (UTC)
 
*Okay, after some arena testing... Marksdwarf decreases reload time for crossbows.  It also seems to boost accuracy. Archery seems to boost accuracy, as well, but not as much as Marksdwarf does. I can't tell for damage - I guess that would mainly be up to the material and quality of the bolt. I haven't done enough testing to determine the exact amounts by which the skills affect things - just some "create naked dwarves with crossbows/bolts and let them shoot each other". --[[User:DeMatt|DeMatt]] 05:16, 28 September 2010 (UTC)
 
 
 
Marksdwarf still redirects here, and STILL doesn't appear in the article.  If we know what it does, then please add it!  -- [[User:Maunder|Maunder]] 06:49, 20 November 2010 (UTC)
 
:*'''''Crossbowman''' skill allows characters to use crossbows more effectively. The dwarven version is called '''Marksdwarf'''''.
 
:Yes, it does. --[[User:DeMatt|DeMatt]] 20:45, 20 November 2010 (UTC)
 
 
 
== Bowdwarf ==
 
Can dwarves use bows? An immigrant showed up with the skill, so I bought one from the human caravan and adjusted his Equipment list to specifically carry it. He refuses to use it, though, and I just got the message that he's "become highly attached" to his -oak crossbow-.
 
 
 
Also, there doesn't seem to be any way to get him, and him alone, to carry the arrows that I bought for the thing. I can tell the entire squad to carry arrows as well as bolts, but I'm guessing they'll all grab a stack then.
 
 
 
Curiously, I didn't even have to assign the *bronze scourge* to anyone. One of my melee guys picked it up straight out of the depot. --[[User:Romeofalling|Romeofalling]] 06:57, 28 September 2010 (UTC)
 
:A quick arena-test (and a not-so-quick fortress mode test) show dwarves can use bows. At a loose guess, though, crossbows do more damage and are more accurate, at the cost of being slower to reload. So he's probably picking the crossbow because of that. Similarly, your melee guy decided the superior-quality scourge was better than anything else he could grab. Does he have Lasher skill?
 
 
 
:I don't think a mixed squad will grab unusable ammunition.  That said, I'd probably just let him go with the crossbow anyways - being able to make the ammo (and therefore control quality, materials, production scheduling...) counts for a lot. --[[User:DeMatt|DeMatt]] 03:28, 29 September 2010 (UTC)
 
 
 
:: As I suspected, anyone in the unit will grab the ammo listed for that squad, so one of his squadmates was running around with a crossbow and arrows, while the bowdwarf was running around with a quiver of bolts and a bronze bow. --[[User:Romeofalling|Romeofalling]] 06:51, 29 September 2010 (UTC)
 
 
 
:: Mixed archery squads ''will'' grab the wrong ammo type for their weapon, almost without fail. This was a constant problem until I separated the bow-shooters and crossbowdwarfs, and their ammo types, into separate squads. [[User:Uzu Bash|Uzu Bash]] 16:39, 15 October 2010 (UTC)
 
 
 
== Bowdwarf + Crossbowdwarf Question ==
 
 
 
Can they shoot between z layers?  I am just wondering because I got's this amazing wall, and don't want to waste men on archers that don't shoot until something wanders to the walls....
 
:Archers will shoot anything within their line of sight - this can be on a lower Z-level, but know that this will reduce the archer's range. --[[User:Quietust|Quietust]] 16:02, 1 December 2010 (UTC)
 
 
 
== Biter ==
 
 
 
I was playing a wrestler in adventure mode, and was specializing in the throat-mangling category. I did manage to bite quite a few throats and all, but when I looked into the adventurer's status, I found that the person ''had not gained any experience at all''!
 
 
 
[http://imageshack.us/photo/my-images/204/expfk.jpg/ (picture)]
 
 
 
Is this a bug of sorts?
 

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