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Difference between revisions of "v0.31 Talk:Creature"

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Also if anyone does want to help just post which of the raw files you want to do so we don't do the same thing twice and slot them in alphabetically when you're done.large mountain, fanciful and domestic are complete and I'm currently working on large ocean.  
 
Also if anyone does want to help just post which of the raw files you want to do so we don't do the same thing twice and slot them in alphabetically when you're done.large mountain, fanciful and domestic are complete and I'm currently working on large ocean.  
 
I assume that like 40d we're keeping large creatures and vermin separate? [[User:Cpad|Cpad]] 01:59, 8 April 2010 (UTC)
 
I assume that like 40d we're keeping large creatures and vermin separate? [[User:Cpad|Cpad]] 01:59, 8 April 2010 (UTC)
 +
does anyone know what this means [CREATURE_TILE:149]? specificly the 149 part [[User:Cpad|Cpad]] 04:41, 8 April 2010 (UTC)
  
 
==How scary is a creature?==
 
==How scary is a creature?==

Revision as of 04:41, 8 April 2010

I'm currently expanding this table Cpad 10:10, 7 April 2010 (UTC)

Great, please try to alphabetise it as you put things in though, as it will be harder to do so once it is fully populated. I would help, but I'm unsure how well having multiple people work on the same page at the same time would work. --Ramperkash 17:23, 7 April 2010 (UTC)
Make it sortable. Also, you might want to consider making diff articles for diff "categories" of creatures, so one table isn't just unwieldy. Those categories would have to be pulled from the RAW files, something in-game concrete - perhaps by biome, where they are found.--Albedo 21:25, 7 April 2010 (UTC)

They are organised by biome in the raws and we could do a bunch of tables based on those delineations but they're not hard and fast e.g. stingrays are in the ocean file but only 1 of their 7 biome tags is for oceans the rest are for rivers and lakes. Also if anyone does want to help just post which of the raw files you want to do so we don't do the same thing twice and slot them in alphabetically when you're done.large mountain, fanciful and domestic are complete and I'm currently working on large ocean. I assume that like 40d we're keeping large creatures and vermin separate? Cpad 01:59, 8 April 2010 (UTC) does anyone know what this means [CREATURE_TILE:149]? specificly the 149 part Cpad 04:41, 8 April 2010 (UTC)

How scary is a creature?

They die easily to a moderately equipped and trained squad of dwarfs. 

Back in 40d, a creature's combat ability was largely determined by its size - bigger = scarier, and that was THE main consideration. Even with the randomness of combat, some statements like the above could be made (altho' the above is particularly vague even for such). Now... what do we have? I'm (think that I'm) seeing a "range" of sizes for a single creature:

[BODY_SIZE:0:0:10000]
[BODY_SIZE:1:0:50000]
[BODY_SIZE:2:0:100000] 

And for "attack damage", we see another spectrum of possibilities

[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK] 
  [ATTACK_SKILL:BITE]
  [ATTACK_VERB:bite:bites]
  [ATTACK_CONTACT_PERC:100]
  [ATTACK_PENETRATION_PERC:100]
  [ATTACK_FLAG_EDGE]  
  [ATTACK_PRIORITY:MAIN]
  [ATTACK_FLAG_CANLATCH] 
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:TALON]
  [ATTACK_SKILL:STANCE_STRIKE]
  [ATTACK_VERB:snatch at:snatches at]
  [ATTACK_CONTACT_PERC:100]
  [ATTACK_PENETRATION_PERC:100]
  [ATTACK_FLAG_EDGE]
  [ATTACK_PRIORITY:SECOND]
  [ATTACK_FLAG_WITH] 

(This is all for an elk bird, btw). Anyone make starting to make heads/tails of any of this yet?--Albedo 21:25, 7 April 2010 (UTC)

Take a look at the annotated dwarf code here, anything that is not mentioned I have no clue about. To answer your question about size, the different body sizes mean how large the creature is at different times in it's life.--dUMBELLS 22:43, 7 April 2010 (UTC)