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v0.31 Talk:Ghost

From Dwarf Fortress Wiki
Revision as of 04:03, 23 January 2011 by 2.103.51.3 (talk) (→‎Party until you die: new section)
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Judging from the string dump, ghosts can do the following things to the living:

  • <ghost> sucks the wind out of <dwarf>
  • <ghost> raises a high fever in <dwarf>
  • <ghost> makes <dwarf> convulse and retch
  • <ghost> inflicts excruciating pain upon <dwarf>
  • <ghost> causes a spell of dizziness in <dwarf>
  • <ghost> paralyzes <dwarf>
  • <ghost> stuns <dwarf>
  • <dwarf> is throwing a tantrum, possessed by <ghost>
  • <ghost> has risen and is haunting the fortress!
  • <ghost> is following <dwarf>
  • <item> has been misplaced. No doubt <ghost> is to blame!
  • <ghost> is throwing objects around the fortress!
  • <ghost> can be heard howling throughout the fortress!

--Quietust 17:26, 14 November 2010 (UTC)

I would love to read here, what ghosts actually DO! Do they harm our dorfs, are they just annoying? Please add to it :) --Lesconrads 17:21, 1 December 2010 (UTC)

Ghost Types

I had a dwarf go insane after a mood, melancholy to be specific. He can back as a moaning spirit. Has anyone noticed Melancholy dwarfs turning into moaning ghosts? Possible that's one cause for that kind of ghost. Thematically it would make sense.--Khelek 04:43, 19 December 2010 (UTC)


I had an Angry ghost come a dead dwarf who had been ecstatic but died in battle. 99.111.152.215 00:42, 10 January 2011 (UTC)

Babies won't become ghosts

A child and a baby died in my danger room (!!SCIENCE!!). The child came back as a ghost, while the baby stayed dead. --Blur 10:29, 27 December 2010 (UTC)

Not only can babies become ghosts, they can grow up while dead! Uristocrat 02:11, 17 January 2011 (UTC)

Party until you die

http://www.bay12forums.com/smf/index.php?topic=70423.0

Ahem, ghosts can now throw parties

2.103.51.3 04:03, 23 January 2011 (UTC)