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Editing v0.31 Talk:Mechanic

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Unlike in 40d, Mechanics DO create legendary mechanism artifacts when they go into a strange mood in v0.31.  My mechanic just created a legendary bauxite mechanism with lignite engravings on it. --[[User:Alkyon|Alkyon]] 07:23, 2 April 2010 (UTC)
 
Unlike in 40d, Mechanics DO create legendary mechanism artifacts when they go into a strange mood in v0.31.  My mechanic just created a legendary bauxite mechanism with lignite engravings on it. --[[User:Alkyon|Alkyon]] 07:23, 2 April 2010 (UTC)
  
:Uh... they did that in 40d too.  I have about 4 in various games I could dig up, most of which ended up being connected to levers in noble death traps to help placate them until i decided to kill them. --[[User:Squirrelloid|Squirrelloid]] 09:14, 2 April 2010 (UTC
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:Uh... they did that in 40d too.  I have about 4 in various games I could dig up, most of which ended up being connected to levers in noble death traps to help placate them until i decided to kill them. --[[User:Squirrelloid|Squirrelloid]] 09:14, 2 April 2010 (UTC)
::Really?  I remember that mechanics were one of the few professions that didn't create artifacts.  Upon second look, mechanic was moodable in 40d according to the wiki.  --[[User:Alkyon|Alkyon]] 15:12, 2 April 2010 (UTC)
 
 
:Seconded, Mechanics are a known moodable labor.--[[User:Kwieland|Kwieland]] 14:47, 2 April 2010 (UTC)
 
:Seconded, Mechanics are a known moodable labor.--[[User:Kwieland|Kwieland]] 14:47, 2 April 2010 (UTC)
 
::When in doubt, rtfm - [[40d:Strange_mood#Skills_and_workshops]].--[[User:Albedo|Albedo]] 19:08, 2 April 2010 (UTC)
 
::When in doubt, rtfm - [[40d:Strange_mood#Skills_and_workshops]].--[[User:Albedo|Albedo]] 19:08, 2 April 2010 (UTC)

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