v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31 Talk:Mechanic"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Mechanics create legendary artifacts now!)
 
Line 1: Line 1:
 
Unlike in 40d, Mechanics DO create legendary mechanism artifacts when they go into a strange mood in DF2010.  My mechanic just created a legendary bauxite mechanism with lignite engravings on it. --[[User:Alkyon|Alkyon]] 07:23, 2 April 2010 (UTC)
 
Unlike in 40d, Mechanics DO create legendary mechanism artifacts when they go into a strange mood in DF2010.  My mechanic just created a legendary bauxite mechanism with lignite engravings on it. --[[User:Alkyon|Alkyon]] 07:23, 2 April 2010 (UTC)
 +
 +
:Uh... they did that in 40d too.  I have about 4 in various games I could dig up, most of which ended up being connected to levers in noble death traps to help placate them until i decided to kill them. --[[User:Squirrelloid|Squirrelloid]] 09:14, 2 April 2010 (UTC)

Revision as of 09:14, 2 April 2010

Unlike in 40d, Mechanics DO create legendary mechanism artifacts when they go into a strange mood in DF2010. My mechanic just created a legendary bauxite mechanism with lignite engravings on it. --Alkyon 07:23, 2 April 2010 (UTC)

Uh... they did that in 40d too. I have about 4 in various games I could dig up, most of which ended up being connected to levers in noble death traps to help placate them until i decided to kill them. --Squirrelloid 09:14, 2 April 2010 (UTC)