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Editing v0.31 Talk:Military F.A.Q.
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I believe a requirement of the Arsenal Dwarf is to have a Sheriff, and give said sheriff their required rooms / furniture. | I believe a requirement of the Arsenal Dwarf is to have a Sheriff, and give said sheriff their required rooms / furniture. | ||
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This section is incomplete. A thief may escape the attack by leaving the map. If a squad was told to go {{K|k}}kill a target, then the squad that is in persuit continues to have "Kill So-and-So" as their order long after the target is gone. The question "How do I get my squad to STOP killing things" should also be answered for the case where the squad is trying to kill something that is no longer on the map. Which I don't know the answer to, which is why I looked it up on this page. [[User:AngleWyrm|- AngleWyrm]] 23:00, 9 May 2010 (UTC) | This section is incomplete. A thief may escape the attack by leaving the map. If a squad was told to go {{K|k}}kill a target, then the squad that is in persuit continues to have "Kill So-and-So" as their order long after the target is gone. The question "How do I get my squad to STOP killing things" should also be answered for the case where the squad is trying to kill something that is no longer on the map. Which I don't know the answer to, which is why I looked it up on this page. [[User:AngleWyrm|- AngleWyrm]] 23:00, 9 May 2010 (UTC) | ||
− | + | Just cancel the Kill Order - they will stop pursuing that which they cannot catch and go back to normal --[[Special:Contributions/75.21.147.226|75.21.147.226]] 22:26, 3 June 2010 (UTC) | |
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