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Editing v0.31 Talk:Mudstone

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I used reveal in dfhack and it revealed that this was all there was. And in such large quantities that I'm wondering if mudstone is supposed to have no iron at all or if all the coal, copper and bauxite simply overpowered the iron leaving nothing else on the layers. Or if I just got really unlucky. --[[User:Katie|Katie]] 15:57, 24 June 2011 (UTC)
 
I used reveal in dfhack and it revealed that this was all there was. And in such large quantities that I'm wondering if mudstone is supposed to have no iron at all or if all the coal, copper and bauxite simply overpowered the iron leaving nothing else on the layers. Or if I just got really unlucky. --[[User:Katie|Katie]] 15:57, 24 June 2011 (UTC)
  
Iron will show up in mudstone. However, due to recent changes in Geology (versions 31.19 and beyond) you won't get every metal, and instead you receive a random selection of metals. Altering the mineral occurrence [http://df.magmawiki.com/index.php/World_gen#Mineral_Occurrence] in world gen will increase the amount of minerals you receive on embark. In the mean time, you should import iron through trading and take advantage of your copper and coal. Good Luck. --[[User:IT 000|IT 000]] 18:08, 24 June 2011 (UTC)
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Iron will show up in mudstone. However, due to recent changes in Geology (versions 31.19 and beyond) you won't get every metal, and instead you receive a random selection of metals. Altering the mineral occurrence [http://df.magmawiki.com/index.php/World_gen#Mineral_Occurrence] in world gen will increase the amount of minerals you receive on embark. In the mean time, you should import iron through trading and take advantage of your copper and coal. Good Luck. --[[User:IT 000|IT 000]] 18:08, 24 June 2011 (UTC)
 
 
Ahh I see. So I guess in future forts I should take a quick look down below to see if I have what I wanted in that embark. Thanks --[[User:Katie|Katie]] 11:14, 25 June 2011 (UTC)
 

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