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Editing v0.31 Talk:Wound

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:After another week and some dogs joining in, the eyes went cyan, too. So it's not just /internal/ organs, but I think my earlier conclusion is still sound. --[[User:Zombiejustice|Zombiejustice]] 21:55, 10 April 2010 (UTC)
 
:After another week and some dogs joining in, the eyes went cyan, too. So it's not just /internal/ organs, but I think my earlier conclusion is still sound. --[[User:Zombiejustice|Zombiejustice]] 21:55, 10 April 2010 (UTC)
 
::I have a dwarf whose lower spine /was/ broken, but then after it was healed (somewhat), it turned cyan. He still can't walk - but this says that cyan is more than just internal organs, but also for other permanent injuries that affect the dwarf somehow. --[[User:Drake1500|Drake1500]] 21:24, 19 June 2011 (UTC)
 
 
:::This function loss thing is a little puzzling. I bruised an enemy's heart in the combat logs. It appears cyan, implying function loss... but the beakwolf is still running around. Impairment, maybe, but even then it doesn't seem to be slowing him down much. --[[User:TerryDactyl|TerryDactyl]]
 
  
 
== Post Traumatic Stress ==
 
== Post Traumatic Stress ==
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: NEVER UNDERESTIMATE A DWARF! I noticed one of the dwarves in my army had no arms. After several failed attempts to retire him to a desk job I put him back in the military with no armor or equipment expecting him to die in the next siege. He didn't die. Instead he has gone on to survive several sieges and get at least seven kills that I know of AFTER losing both his arms. He is a legendary fighter with some other assorted combat skills at talented and below. He currently has 28 kills and 10 other kills. He's not dead yet. --[[User:Doctorzuber|Doctorzuber]] 06:33, 23 February 2011 (UTC)
 
: NEVER UNDERESTIMATE A DWARF! I noticed one of the dwarves in my army had no arms. After several failed attempts to retire him to a desk job I put him back in the military with no armor or equipment expecting him to die in the next siege. He didn't die. Instead he has gone on to survive several sieges and get at least seven kills that I know of AFTER losing both his arms. He is a legendary fighter with some other assorted combat skills at talented and below. He currently has 28 kills and 10 other kills. He's not dead yet. --[[User:Doctorzuber|Doctorzuber]] 06:33, 23 February 2011 (UTC)
 
:: "Come back here and take what's coming to you! I'll bite your legs off!!"
 
  
 
== Making nerve damage healable ==
 
== Making nerve damage healable ==
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Thanks to this discussion page I've learned that it leaves the body part that's scarred permanently marked as wounded. Is there any way to disable the scars doing this? It makes me constantly think my adventurer has taken FAR more damage than he actually has.
 
Thanks to this discussion page I've learned that it leaves the body part that's scarred permanently marked as wounded. Is there any way to disable the scars doing this? It makes me constantly think my adventurer has taken FAR more damage than he actually has.
 
:The scarring is due to the body part being permanently injured.  If you check your adventurer's health screen, you will see possibly nerves still wounded, and maybe just skin and fat. --[[User:Dsarker|Dsarker]] 14:18, 14 June 2011 (UTC)
 
  
 
== Labor ==
 
== Labor ==
  
 
I have an apparently heavily injured potter who refuses to give up picking up some equipment. He has tried 221 times and counting. the flood of messages is keeping me from reading the other more important messages from a an ongoing tantrum spiral. Anyone know any way to stop this? [[Special:Contributions/70.132.3.212|70.132.3.212]] 04:47, 13 June 2011 (UTC)
 
I have an apparently heavily injured potter who refuses to give up picking up some equipment. He has tried 221 times and counting. the flood of messages is keeping me from reading the other more important messages from a an ongoing tantrum spiral. Anyone know any way to stop this? [[Special:Contributions/70.132.3.212|70.132.3.212]] 04:47, 13 June 2011 (UTC)
:By the way, turning off all of his labors didn't work. [[Special:Contributions/70.132.3.212|70.132.3.212]] 04:54, 13 June 2011 (UTC)
 
 
== Middle Spine Damage ==
 
From this log, I have proved that middle spine damage leads to lung loss:
 
 
You stab The Rhesus Macaque in the upper body with your copper spear, tearing apart the muscle and shattering the right false rib!
 
An artery has been opened by the attack!
 
A tendon in the right false rib has been torn!
 
You stab The Rhesus Macaque in the upper body with your copper spear, tearing apart the muscle and tearing apart the middle spine's nervous tissue!
 
An artery has been opened by the attack!
 
A tendon in the middle spine has been torn!
 
The Rhesus Macaque falls over.
 
The Rhesus Macaque has suffocated.
 
 
That's the entire fight. Hope that helps people in future --[[Special:Contributions/82.26.111.166|82.26.111.166]] 23:30, 9 July 2011 (UTC)
 

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