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Editing v0.31 Talk:XML dump

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"Some of them aren't in use:"
 
"Some of them aren't in use:"
*<type>field battle</type>
+
<type>field battle</type>
*<type>attacked site</type>
+
<type>attacked site</type>
*<type>destroyed site</type>
+
<type>destroyed site</type>
*<type>plundered site</type>
+
<type>plundered site</type>
*<type>site tribute forced</type>
+
<type>site tribute forced</type>
*<type>new site leader</type>
+
<type>new site leader</type>
*<type>site taken over</type>
+
<type>site taken over</type>
*<type>hf destroyed site</type>
+
<type>hf destroyed site</type>
*<type>site died</type>
+
<type>site died</type>
*<type>site abandoned</type>
+
<type>site abandoned</type>
*<type>created site</type>
+
<type>created site</type>
*<type>created structure</type>
+
<type>created structure</type>
*<type>replaced structure</type>
+
<type>replaced structure</type>
*<type>razed structure</type>
+
<type>razed structure</type>
*<type>hf razed structure</type>
+
<type>hf razed structure</type>
*<type>created world construction</type>
+
<type>created world construction</type>
*<type>reclaim site</type>
+
<type>reclaim site</type>
*<type>creature devoured</type>
+
<type>creature devoured</type>
*<type>hf wounded</type>
+
<type>hf wounded</type>
*<type>hf simple battle event</type>
+
<type>hf simple battle event</type>
*<type>hf reach summit</type>
+
<type>hf reach summit</type>
*<type>hf travel</type>
+
<type>hf travel</type>
*<type>hf new pet</type>
+
<type>hf new pet</type>
*<type>hf reunion</type>
+
<type>hf reunion</type>
*<type>hf died</type>
+
<type>hf died</type>
*<type>hf abducted</type>
+
<type>hf abducted</type>
*<type>add hf entity link</type>
+
<type>add hf entity link</type>
*<type>remove hf entity link</type>
+
<type>remove hf entity link</type>
*<type>change hf state</type>
+
<type>change hf state</type>
*<type>change hf job</type>
+
<type>change hf job</type>
*<type>add hf hf link</type>
+
<type>add hf hf link</type>
*<type>remove hf hf link</type>
+
<type>remove hf hf link</type>
*<type>add hf site link</type>
+
<type>add hf site link</type>
*<type>remove hf site link</type>
+
<type>remove hf site link</type>
*<type>first contact</type>
+
<type>first contact</type>
*<type>first contact failed</type>
+
<type>first contact failed</type>
*<type>agreement concluded</type>
+
<type>agreement concluded</type>
*<type>agreement rejected</type>
+
<type>agreement rejected</type>
*<type>agreement made</type>
+
<type>agreement made</type>
*<type>peace accepted</type>
+
<type>peace accepted</type>
*<type>peace rejected</type>
+
<type>peace rejected</type>
*<type>diplomat lost</type>
+
<type>diplomat lost</type>
*<type>body abused</type>
+
<type>body abused</type>
*<type>agreement void</type>
+
<type>agreement void</type>
*<type>merchant</type>
+
<type>merchant</type>
*<type>artifact hidden</type>
+
<type>artifact hidden</type>
*<type>artifact possessed</type>
+
<type>artifact possessed</type>
*<type>artifact created</type>
+
<type>artifact created</type>
*<type>artifact lost</type>
+
<type>artifact lost</type>
*<type>artifact found</type>
+
<type>artifact found</type>
*<type>item stolen</type>
+
<type>item stolen</type>
*<type>artifact recovered</type>
+
<type>artifact recovered</type>
*<type>artifact dropped</type>
+
<type>artifact dropped</type>
*<type>entity created</type>
+
<type>entity created</type>
*<type>entity incorporated</type>
+
<type>entity incorporated</type>
*<type>masterpiece arch design</type>
+
<type>masterpiece arch design</type>
*<type>masterpiece arch constructed</type>
+
<type>masterpiece arch constructed</type>
*<type>masterpiece item</type>
+
<type>masterpiece item</type>
*<type>masterpiece dye</type>
+
<type>masterpiece dye</type>
*<type>masterpiece item improvement</type>
+
<type>masterpiece item improvement</type>
*<type>masterpiece food</type>
+
<type>masterpiece food</type>
*<type>masterpiece engraving</type>
+
<type>masterpiece engraving</type>
*<type>masterpiece lost</type>
+
<type>masterpiece lost</type>
*<type>impersonate hf</type>
+
<type>impersonate hf</type>
*<type>create entity position</type>
+
<type>create entity position</type>
  
 
collections
 
collections
*<type>war</type>
+
<type>war</type>
*<type>battle</type>
+
<type>battle</type>
*<type>duel</type>
+
<type>duel</type>
*<type>site conquered</type>
+
<type>site conquered</type>
*<type>abduction</type>
+
<type>abduction</type>
*<type>theft</type>
+
<type>theft</type>
*<type>beast attack</type>
+
<type>beast attack</type>
*<type>journey</type>
+
<type>journey</type>

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