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Editing v0.34:Archery

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<!-- Copied and reworded from [[Crossbowman]] References 40d data! -->
 
<!-- Copied and reworded from [[Crossbowman]] References 40d data! -->
 
Firing at live targets gives much more experience points than firing on inanimate [[archery target]]s. The difference is about fourfold. Tests found that by firing around 67 practice bolts provided 7.5 experience for each shot at the archery target; the same experience total is gained by firing 17 bolts at a live target, providing 30 experience per bolt.
 
Firing at live targets gives much more experience points than firing on inanimate [[archery target]]s. The difference is about fourfold. Tests found that by firing around 67 practice bolts provided 7.5 experience for each shot at the archery target; the same experience total is gained by firing 17 bolts at a live target, providing 30 experience per bolt.
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Testing in 0.34.11 found that grand master marksdwarves fire 1.5 times faster than unskilled marksdwarves, given identical agility physical attributes. That is, reloading time at high skill is reduced to 66% of the unskilled reloading time. It is unknown if legendary ranks further improve firing rate. {{verify}}
  
 
==Value in the Military==
 
==Value in the Military==

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