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Editing v0.34:Caverns

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Caverns will, from the topmost to the deepest, feature the following vegetation:
 
Caverns will, from the topmost to the deepest, feature the following vegetation:
  
'''Level one''': a benign (or as nice as caverns get) level has shrubs, [[Tower-cap]]s, and [[Fungiwood]].  
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'''Level one''': a benign (or as nice as caverns get) level has shrubs, [[Tower-cap]]s, and [[Fungiwood]](s).
  
 
'''Level two''': a level filled with, in addition to the above, [[Goblin-cap]]s, [[Spore tree]]s, [[Black-cap]]s, and [[Tunnel tube]]s.
 
'''Level two''': a level filled with, in addition to the above, [[Goblin-cap]]s, [[Spore tree]]s, [[Black-cap]]s, and [[Tunnel tube]]s.
  
'''Level three''': a level lacking the trees the first level had, while still having those the second introduced, which also has [[Nether-cap]]s and [[Blood thorn]]s.
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'''Level three''': a level lacking the trees the first level had, while still having those the second introduced, also has [[Nether-cap]]s and [[Blood thorn]]s.
  
 
Any cavern layer without a pool of water will have only muddy dense floor fungus and no plants or trees except for [[Blood thorn]]s.  
 
Any cavern layer without a pool of water will have only muddy dense floor fungus and no plants or trees except for [[Blood thorn]]s.  
  
Removing a layer will cause the layer above to randomly pick from trees that the now removed layer could have handled and that the layer above can handle.
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Removing a layer will cause the layer above to randomly pick from trees that the now removed layer could have handled and the layer above can handle.
  
 
==Dangers==
 
==Dangers==

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