v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34:Ceramic industry

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 18: Line 18:
 
Before you can create any ceramic goods you must first collect some clay. To do so, you must designate a clay collection [[activity zone]] ({{k|i}}) with at least one valid clay tile somewhere in it (although having only one will cause supply issues). Dwarves with the [[Hauling#Item hauling|item hauling]] labor enabled will either take it to an appropriate stone [[stockpile]], or leave it there for the potter to retrieve. Because you will constantly need more clay, it is a good idea to build and put a kiln on repeat collection orders, preferably with nine redundant iterations to prevent the [[manager]] from tasking anything else there. Unlike [[sand]] for the [[glass industry]], collecting clay does not require any sort of container.
 
Before you can create any ceramic goods you must first collect some clay. To do so, you must designate a clay collection [[activity zone]] ({{k|i}}) with at least one valid clay tile somewhere in it (although having only one will cause supply issues). Dwarves with the [[Hauling#Item hauling|item hauling]] labor enabled will either take it to an appropriate stone [[stockpile]], or leave it there for the potter to retrieve. Because you will constantly need more clay, it is a good idea to build and put a kiln on repeat collection orders, preferably with nine redundant iterations to prevent the [[manager]] from tasking anything else there. Unlike [[sand]] for the [[glass industry]], collecting clay does not require any sort of container.
  
Raw clay boulders can also be used in construction.
+
Raw clay boulders can also be used in construction and appear to be magma proof.
  
 
==Firing==
 
==Firing==

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: