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Difference between revisions of "v0.34:Creature variation token"

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Creature variations are used to create creatures which are derived from another already-existing creature without having to duplicate every single token. They are defined as CREATURE_VARIATION objects, and the default variations are defined in c_variation_default.txt
 
Creature variations are used to create creatures which are derived from another already-existing creature without having to duplicate every single token. They are defined as CREATURE_VARIATION objects, and the default variations are defined in c_variation_default.txt
  
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| CV_NEW_TAG
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| {{text anchor|CV_NEW_TAG}}
 
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*token (plus any additional parameters)
 
*token (plus any additional parameters)
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| CV_ADD_TAG
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| {{text anchor|CV_ADD_TAG}}
 
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*token
 
*token
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| CV_REMOVE_TAG
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| {{text anchor|CV_REMOVE_TAG}}
 
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*token
 
*token
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|-
 
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| CV_CONVERT_TAG
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| {{text anchor|CV_CONVERT_TAG}}
 
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| Begins altering tokens within the creature's variant using the CVCT_MASTER, CVCT_TARGET, and CVCT_REPLACEMENT tokens below.
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| Begins altering tokens within the creature's variant using the CVCT_MASTER, CVCT_TARGET, and CVCT_REPLACEMENT tokens below. If a variation template contains multiple CV_CONVERT_TAG blocks for the same CVCT_MASTER, the replacements will be applied [http://bay12games.com/dwarves/mantisbt/view.php?id=6393#c24231 in reverse order].
  
 
|-
 
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| CVCT_MASTER
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| {{text anchor|CVCT_MASTER}}
 
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*token
 
*token
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| CVCT_TARGET
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| {{text anchor|CVCT_TARGET}}
 
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*value
 
*value
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| CVCT_REPLACEMENT
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| {{text anchor|CVCT_REPLACEMENT}}
 
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*value
 
*value

Latest revision as of 18:07, 24 August 2014

This article is about an older version of DF.

Creature variations are used to create creatures which are derived from another already-existing creature without having to duplicate every single token. They are defined as CREATURE_VARIATION objects, and the default variations are defined in c_variation_default.txt

Token Arguments Description
CV_NEW_TAG
  • token (plus any additional parameters)
Adds a new token to the creature's variant.
CV_ADD_TAG
  • token
Alias for CV_NEW_TAG
CV_REMOVE_TAG
  • token
Removes a token from the creature's variant.
CV_CONVERT_TAG Begins altering tokens within the creature's variant using the CVCT_MASTER, CVCT_TARGET, and CVCT_REPLACEMENT tokens below. If a variation template contains multiple CV_CONVERT_TAG blocks for the same CVCT_MASTER, the replacements will be applied in reverse order.
CVCT_MASTER
  • token
Specifies the token that will be modified.
CVCT_TARGET
  • value
Locates the specified parameter within the token specified by CVCT_MASTER.
CVCT_REPLACEMENT
  • value
Replaces the parameter specified by CVCT_TARGET within the token specified by CVCT_MASTER. If no replacement is specified, the target will simply be removed.