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Editing v0.34:Defense guide

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:Channeling a ditch is a fast and effective defense. Creating an effective moat requires several steps, including designating ramp removal. The moat doesn't have to be filled with water or magma. A dry moat is actually a better defense than a water-filled moat, because many creatures can swim across a water-filled moat. If you want to build an access/escape route for your moat, consider where it leads - the enemy might use that too.  
 
:Channeling a ditch is a fast and effective defense. Creating an effective moat requires several steps, including designating ramp removal. The moat doesn't have to be filled with water or magma. A dry moat is actually a better defense than a water-filled moat, because many creatures can swim across a water-filled moat. If you want to build an access/escape route for your moat, consider where it leads - the enemy might use that too.  
  
:Keep in mind that moats filled with water will freeze periodically in Temperate climates. This can work against you, letting the enemies cross it with ease and waltz right up to your defenses, but they can also work in your favor if the enemy happens to be swimming or treading on it as it freezes or thaws, respectively.
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Keep in mind that moats filled with water will freeze periodically in Temperate climates. This can work against you, letting the enemies cross it with ease and waltz right up to your defenses, but they can also work in your favor if the enemy happens to be swimming or treading on it as it freezes or thaws, respectively.
  
 
:A moat cuts off access for your dwarves as well, so a retractable- or drawbridge is usually included in the design. But a moat with a non-retractable bridge is still potentially useful: It keeps enemy archers away from your fortifications, and it channels enemies into a narrow and predictable path. A drawbridge without a moat can be a big remote control door, sealing an entrance when it's "up". (This doesn't work with retracting bridges.) However, an actual [[door]] activates immediately and is more suitable for smaller-scale one-tile doors.
 
:A moat cuts off access for your dwarves as well, so a retractable- or drawbridge is usually included in the design. But a moat with a non-retractable bridge is still potentially useful: It keeps enemy archers away from your fortifications, and it channels enemies into a narrow and predictable path. A drawbridge without a moat can be a big remote control door, sealing an entrance when it's "up". (This doesn't work with retracting bridges.) However, an actual [[door]] activates immediately and is more suitable for smaller-scale one-tile doors.

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