v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34:Desert

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
 
=== Badlands ===
 
=== Badlands ===
  
'''Badlands''' are [[biome]]s that have [[soil]] but very little rainfall, and so have very little to offer in the way of plant life, both shrubs and trees. They are mostly [[Climate#Hot|hot]] or [[Climate#Cold|cold]] but can also have another [[climate]]. Badlands form in areas with low rainfall and high drainage.
+
'''Badlands''' are [[biome]]s that have [[soil]] but very little rainfall, and so have very little to offer in the way of plantlife, both shrubs and trees. They are mostly [[Climate#Hot|hot]] or [[Climate#Cold|cold]] but can also have another [[climate]].
  
 
=== Rocky wastelands ===
 
=== Rocky wastelands ===
  
 
'''Rocky wasteland'''s are arid, barren areas rich in [[stone]]. It may be difficult to find [[soil]] or an above ground water source. Additionally trees and other plant life is usually scarce at best in these areas. Thus trees should be grown on subterranean tree farms.
 
'''Rocky wasteland'''s are arid, barren areas rich in [[stone]]. It may be difficult to find [[soil]] or an above ground water source. Additionally trees and other plant life is usually scarce at best in these areas. Thus trees should be grown on subterranean tree farms.
For pasture, the top layer of dirt can simply be channeled through, grass will grow in the resulting pit. Wastelands form in areas with low rainfall and medium drainage.
+
For pasture, the top layer of dirt can simply be channeled through, grass will grow in the resulting pit.
 
 
  
 
=== Sand desert ===
 
=== Sand desert ===
  
'''Sand deserts''' are large and dry areas of [[sand]]. They can be difficult for a beginning player to found a [[fortress]] in, due to the fact that there are usually few [[tree]]s and [[plant]]s to be found and it may require digging several [[Z-axis|Z-layers]] deep before any [[stone]] is found.  However, similar to rocky wastelands, areas of the map can be channeled out for grass growth. The new grass tiles will even allow tree growth with enough time. Deserts form in areas with low rainfall and low drainage.
+
'''Sand deserts''' are large and dry areas of [[sand]]. They can be difficult for a beginning player to found a [[fortress]] in, due to the fact that there are usually few [[tree]]s and [[plant]]s to be found and it may require digging several [[Z-axis|Z-layers]] deep before any [[stone]] is found.  However, similar to rocky wastelands, areas of the map can be channeled out for grass growth. The new grass tiles will even allow tree growth with enough time.
 
 
  
 
Deserts are most likely to be [[Climate#Warm|warm]] or [[Climate#Cold|cold]], but may be [[Climate#Scorching|scorching]] or [[Climate#Freezing|freezing]] as well. They are always arid, so [[Climate#Cold|cold]] deserts may only have flowing water for a few months of the year, and [[Climate#Warm|warm]] ones might have rivers that evaporate during the summer months.
 
Deserts are most likely to be [[Climate#Warm|warm]] or [[Climate#Cold|cold]], but may be [[Climate#Scorching|scorching]] or [[Climate#Freezing|freezing]] as well. They are always arid, so [[Climate#Cold|cold]] deserts may only have flowing water for a few months of the year, and [[Climate#Warm|warm]] ones might have rivers that evaporate during the summer months.
Line 30: Line 28:
 
== Wildlife ==
 
== Wildlife ==
  
'''Found in all deserts:'''
+
'''In neutral deserts appear:'''
  
 
* [[One-humped camel]]
 
* [[One-humped camel]]
Line 39: Line 37:
 
* [[Leopard]]
 
* [[Leopard]]
  
'''Found in savage deserts:'''
+
'''In savage deserts also appear:'''
  
 
* [[Giant desert scorpion]]
 
* [[Giant desert scorpion]]
Line 45: Line 43:
 
* [[Giant leopard]]
 
* [[Giant leopard]]
  
'''Found in evil deserts:'''
+
'''In evil deserts also appear:'''
  
 
* [[Nightwing]]
 
* [[Nightwing]]
  
{{World|Biomes}}
+
{{World}}
 +
{{Category|World}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: