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Editing v0.34:Equipment
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Dwarves require a quiver to hold their [[ammo]] whenever engaging in any kind of shooting. Therefore, you'll need at least one quiver for each [[hunter]] and each marksdwarf in your military. | Dwarves require a quiver to hold their [[ammo]] whenever engaging in any kind of shooting. Therefore, you'll need at least one quiver for each [[hunter]] and each marksdwarf in your military. | ||
− | Quivers are made of | + | Quivers are made of leather at a [[Leather works]] or [[adamantine]] cloth at a forge. Invaders, merchants, and migrants often have silk and cloth quivers, even though you can't make them yourself. Quivers are stored in finished goods stockpiles. |
In adventurer mode, arrows and bolts picked up from the ground will automatically be placed in the first quiver worn, which can hold any amount of these ammo types. If filled with the {{k|put}} command, it can hold up to an indeterminate limit of combined items. For examples: a quiver can hold 20 5lb raw or sharpened rocks, or 20 1lb bolts and arrows, but only two weapons or three articles of clothing of any combined weight. | In adventurer mode, arrows and bolts picked up from the ground will automatically be placed in the first quiver worn, which can hold any amount of these ammo types. If filled with the {{k|put}} command, it can hold up to an indeterminate limit of combined items. For examples: a quiver can hold 20 5lb raw or sharpened rocks, or 20 1lb bolts and arrows, but only two weapons or three articles of clothing of any combined weight. |