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Editing v0.34:Ethic

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== List of acceptable ethics tags==
 
== List of acceptable ethics tags==
  
Ethics tags are used in the [[Entity token|entity raw files]] to determine how different civilizations feel about various issues. Relationships between civilizations are based on their ethic responses in relation to each other; similar ethics result in friendship, while conflicting ethics result in animosity. Strongly conflicting ethics often trigger [[war]]s during worldgen.
+
Ethics tags are used in the entity_default raw file to determine how races feel about various issues. Relationships between civs are based on their ethics value numbers in relation to each other; Some yield favourable positive numbers or unfavourable negative numbers that result in ethic/civ conflict. Civs with UNTHINKABLE in a specific ethic will happily go to war with a different civ that has ACCEPTABLE in that same ethic type.  
  
In practice, this generally causes Elves to declare war on everybody else over killing plants and making trophies, and everybody else to declare war on the Elves over the devouring of sapient beings.
+
Example usage: [ETHIC:ASSAULT:PUNISH_SERIOUS]
 +
 
 +
In un-modded DF, this corresponds to wars over eating sapients and elves declaring war on everybody for harming plants and hunting/displaying trophies.
  
 
== Ethics types ==
 
== Ethics types ==
Line 12: Line 14:
 
!Extra Information
 
!Extra Information
 
|-
 
|-
| {{text anchor|ASSAULT}}
+
|ASSAULT
| The result of a tantruming citizen attacking another in fortress mode. Other effects unknown.
+
|
 
|-
 
|-
| {{text anchor|EAT_SAPIENT_KILL}}
+
|EAT_SAPIENT_KILL
 
| This determines if the race will sometimes devour dead enemy combatants.
 
| This determines if the race will sometimes devour dead enemy combatants.
 
|-
 
|-
| {{text anchor|EAT_SAPIENT_OTHER}}
+
|EAT_SAPIENT_OTHER
 
| This also determines whatever or not a race is willing to butcher other sapients.  
 
| This also determines whatever or not a race is willing to butcher other sapients.  
 
|-
 
|-
| {{text anchor|KILL_ANIMAL}}
+
|KILL_ANIMAL
 
| A response between MISGUIDED and UNTHINKABLE (see below) causes the entity to refuse animal products in trade - namely, [[material token|materials]] with [IMPLIES_ANIMAL_KILL].
 
| A response between MISGUIDED and UNTHINKABLE (see below) causes the entity to refuse animal products in trade - namely, [[material token|materials]] with [IMPLIES_ANIMAL_KILL].
 
|-
 
|-
| {{text anchor|KILL_ENEMY}}
+
|KILL_ENEMY
 
|
 
|
 
|-
 
|-
| {{text anchor|KILL_ENTITY_MEMBER}}
+
|KILL_ENTITY_MEMBER
 
|
 
|
 
|-
 
|-
| {{text anchor|KILL_NEUTRAL}}
+
|KILL_NEUTRAL
 
|
 
|
 
|-
 
|-
| {{text anchor|KILL_PLANT}}
+
|KILL_PLANT
 
| This determines a race's position towards wood as well - a response between MISGUIDED and UNTHINKABLE (see below) causes the entity to refuse wooden objects in trade, and it also prohibits them from bringing caravan [[wagon]]s.
 
| This determines a race's position towards wood as well - a response between MISGUIDED and UNTHINKABLE (see below) causes the entity to refuse wooden objects in trade, and it also prohibits them from bringing caravan [[wagon]]s.
 
|-
 
|-
| {{text anchor|LYING}}
+
|LYING
 
|
 
|
 
|-
 
|-
| {{text anchor|MAKE_TROPHY_ANIMAL}}
+
|MAKE_TROPHY_ANIMAL
 
|
 
|
 
|-
 
|-
| {{text anchor|MAKE_TROPHY_SAME_RACE}}
+
|MAKE_TROPHY_SAME_RACE
 
|
 
|
 
|-
 
|-
| {{text anchor|MAKE_TROPHY_SAPIENT}}
+
|MAKE_TROPHY_SAPIENT
 
|
 
|
 
|-
 
|-
| {{text anchor|OATH_BREAKING}}
+
|OATH_BREAKING
| The result of a citizen violating noble mandates in fortress mode. Other effects unknown.
+
|
 
|-
 
|-
| {{text anchor|SLAVERY}}
+
|SLAVERY
 
|
 
|
 
|-
 
|-
| {{text anchor|THEFT}}
+
|THEFT
 
| This determines whether the race will try to steal goods.
 
| This determines whether the race will try to steal goods.
 
|-
 
|-
| {{text anchor|TORTURE_ANIMALS}}
+
|TORTURE_ANIMALS
 
|
 
|
 
|-
 
|-
| {{text anchor|TORTURE_AS_EXAMPLE}}
+
|TORTURE_AS_EXAMPLE
 
|
 
|
 
|-
 
|-
| {{text anchor|TORTURE_FOR_FUN}}
+
|TORTURE_FOR_FUN
 
|
 
|
 
|-
 
|-
| {{text anchor|TORTURE_FOR_INFORMATION}}
+
|TORTURE_FOR_INFORMATION
 
|
 
|
 
|-
 
|-
| {{text anchor|TREASON}}
+
|TREASON
 
|
 
|
 
|-
 
|-
| {{text anchor|TRESPASSING}}
+
|TRESPASSING
 
|
 
|
 
|-
 
|-
| {{text anchor|VANDALISM}}
+
|VANDALISM
| The result of a tantruming citizen breaking furniture in fortress mode. Other effects unknown.
+
|
 
|}
 
|}
  
 
==Ethics values==
 
==Ethics values==
As used internally (see below), roughly in order of acceptability:
+
In order of acceptability:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
Line 86: Line 88:
 
! Num !! Token
 
! Num !! Token
 
|-
 
|-
| 0 || {{text anchor|NOT_APPLICABLE}}
+
| 0 || NOT_APPLICABLE
 
|-
 
|-
| 1 || {{text anchor|ACCEPTABLE}}
+
| 1 || ACCEPTABLE
 
|-
 
|-
| 2 || {{text anchor|PERSONAL_MATTER}}
+
| 2 || PERSONAL_MATTER
 
|-
 
|-
| 3 || {{text anchor|JUSTIFIED_IF_NO_REPERCUSSIONS}}
+
| 3 || JUSTIFIED_IF_NO_REPERCUSSIONS
 
|-
 
|-
| 4 || {{text anchor|JUSTIFIED_IF_GOOD_REASON}}
+
| 4 || JUSTIFIED_IF_GOOD_REASON
 
|-
 
|-
| 5 || {{text anchor|JUSTIFIED_IF_EXTREME_REASON}}
+
| 5 || JUSTIFIED_IF_EXTREME_REASON
 
|-
 
|-
| 6 || {{text anchor|JUSTIFIED_IF_SELF_DEFENSE}}
+
| 6 || JUSTIFIED_IF_SELF_DEFENSE
 
|-
 
|-
| 7 || {{text anchor|ONLY_IF_SANCTIONED}}
+
| 7 || ONLY_IF_SANCTIONED
 
|-
 
|-
| 8 || {{text anchor|MISGUIDED}}
+
| 8 || MISGUIDED
 
|-
 
|-
| 9 || {{text anchor|SHUN}}
+
| 9 || SHUN
 
|-
 
|-
| 10 || {{text anchor|APPALLING}}
+
| 10 || APPALLING
 
|-
 
|-
| 11 || {{text anchor|PUNISH_REPRIMAND}}
+
| 11 || PUNISH_REPRIMAND
 
|-
 
|-
| 12 || {{text anchor|PUNISH_SERIOUS}}
+
| 12 || PUNISH_SERIOUS
 
|-
 
|-
| 13 || {{text anchor|PUNISH_EXILE}}
+
| 13 || PUNISH_EXILE
 
|-
 
|-
| 14 || {{text anchor|PUNISH_CAPITAL}}
+
| 14 || PUNISH_CAPITAL
 
|-
 
|-
| 15 || {{text anchor|UNTHINKABLE}}
+
| 15 || UNTHINKABLE
 
|-
 
|-
| 16 || {{text anchor|REQUIRED}}
+
| 16 || REQUIRED
 
|}
 
|}
  
 
==Ethics value numbers in relation to each other==
 
==Ethics value numbers in relation to each other==
The following table describes how entities respond to other cultures, with the observer on the vertical axis and their target on the horizontal axis.
+
The following table describes how entities respond to differences in ethics, using the evaluator's ethic response as the row number and the target's ethic response as the column number.
If an entity's accumulated animosity towards another passes a certain threshold (determined by ruler's personality) then it will run a risk-assessment check. If passed, this will lead to a declaration of war.
+
{| ((prettytable}}
 
+
|- style="text-align:right"
In general, entities react much more strongly to actions that violate their taboos than to the outlawing of their customs in other civilisations.
+
!  -
For example, Civ A finds slavery Acceptable, but Civ B considers it a Capital Offence.<br />
+
!        0 !!  1 !!  2 !!  3 !!  4 !!  5 !!  6 !!  7 !!  8 !!  9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16
> Civ A will consider Civ B most unreasonable (-5) for executing people over such a non-issue.<br />
+
|- style="text-align:right"
> Civ B will be shocked and disgusted (-15) that Civ A engages in such a debased activity.<br />
+
!  0
> The end result is mutual negativity. However, Civ B is 3x ''more'' offended, and much more likely to go to war over the issue - assuming, of course, they think they have a chance of winning.
+
|        0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0 ||  0
 +
|- style="text-align:right"
 +
!  1
 +
|        0 ||  1 ||  1 ||  1 ||  0 ||  0 ||  0 ||  0 || -1 || -2 || -2 || -2 || -3 || -5 || -5 || -2 ||  1
 +
|- style="text-align:right"
 +
!  2
 +
|        0 ||  1 ||  1 ||  1 ||  0 ||  0 ||  0 ||  0 || -1 || -2 || -2 || -2 || -3 || -5 || -5 || -2 ||  1
 +
|- style="text-align:right"
 +
!  3
 +
|        0 ||  1 ||  1 ||  1 ||  0 ||  0 ||  0 ||  0 || -1 || -2 || -2 || -2 || -3 || -5 || -5 || -2 ||  1
 +
|- style="text-align:right"
 +
!  4
 +
|        0 ||  0 ||  0 ||  0 ||  2 ||  1 ||  0 ||  0 ||  0 || -1 || -1 || -1 || -1 || -1 || -1 || -1 ||  0
 +
|- style="text-align:right"
 +
!  5
 +
|        0 || -1 || -1 ||  0 ||  1 ||  2 ||  0 ||  0 ||  0 || -1 || -1 || -1 || -1 || -1 || -1 || -1 || -1
 +
|- style="text-align:right"
 +
!  6
 +
|        0 || -2 || -2 || -1 ||  0 ||  1 ||  2 ||  0 ||  0 ||  0 || -1 || -1 || -1 || -1 || -1 || -1 || -2
 +
|- style="text-align:right"
 +
!  7
 +
|        0 || -2 || -2 || -1 ||  0 ||  1 ||  0 ||  2 ||  0 ||  0 || -1 || -1 || -1 || -1 || -1 || -1 || -2
 +
|- style="text-align:right"
 +
!  8
 +
|        0 || -1 || -1 ||  0 ||  0 ||  0 ||  0 ||  0 ||  2 ||  1 ||  1 ||  1 ||  0 ||  0 || -1 ||  1 || -1
 +
|- style="text-align:right"
 +
!  9
 +
|        0 || -1 || -1 ||  0 ||  0 ||  0 ||  0 ||  0 ||  1 ||  2 ||  1 ||  1 ||  0 ||  0 || -1 ||  1 || -1
 +
|- style="text-align:right"
 +
! 10
 +
|        0 || -5 || -5 || -3 || -2 || -1 || -1 || -2 ||  1 ||  1 ||  2 ||  1 ||  1 ||  1 ||  0 ||  1 || -5
 +
|- style="text-align:right"
 +
! 11
 +
|        0 || -5 || -5 || -3 || -2 || -1 || -1 || -2 ||  1 ||  1 ||  1 ||  2 ||  1 ||  1 ||  0 ||  1 || -5
 +
|- style="text-align:right"
 +
! 12
 +
|        0 ||-10 ||-10 || -7 || -3 || -2 || -2 || -3 ||  0 ||  1 ||  1 ||  0 ||  2 ||  1 ||  1 ||  1 ||-10
 +
|- style="text-align:right"
 +
! 13
 +
|        0 ||-10 ||-10 || -7 || -3 || -2 || -2 || -3 ||  0 ||  1 ||  1 ||  0 ||  1 ||  2 ||  1 ||  1 ||-10
 +
|- style="text-align:right"
 +
! 14
 +
|        0 ||-15 ||-15 ||-10 || -5 || -3 || -3 || -5 ||  0 ||  0 ||  1 ||  0 ||  1 ||  1 ||  2 ||  1 ||-15
 +
|- style="text-align:right"
 +
! 15
 +
|        0 ||-15 ||-15 ||-10 || -5 || -3 || -3 || -5 ||  0 ||  1 ||  1 ||  0 ||  1 ||  1 ||  1 ||  2 ||-15
 +
|- style="text-align:right"
 +
! 16
 +
|        0 ||  1 ||  1 ||  1 ||  0 ||  0 ||  0 ||  0 || -1 || -2 || -2 || -2 || -3 || -5 || -5 || -2 ||  1
 +
|}
  
 +
The above values were collected from a disassembly; they should be identical to the values below, given by Toady himself [http://www.bay12forums.com/smf/index.php?topic=22151.msg239689] (anything above listed value indicator is counted for same value difference):
 
{| {{prettytable}}
 
{| {{prettytable}}
 
|- bgcolor="#dddddd"
 
|- bgcolor="#dddddd"
! rowspan=2 colspan=2 | &nbsp;
+
!Token
! colspan=16  | TARGET
 
|- bgcolor="#dddddd"
 
!| Accept. || Personal || Reperc. || Good || Extreme || Self-Def. || Sanctioned || Misguided || Shun || Appalling || Reprimand || Serious || Exile || Capital || Unthinkable || Required
 
|-
 
! rowspan=16 | {{rotate|OBSERVER}} &nbsp;&nbsp;&nbsp;&nbsp;
 
! Acceptable || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-3}} || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-2}} || {{tc|blue|+1}}
 
|-
 
! Personal || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-3}} || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-2}} || {{tc|blue|+1}}
 
 
|-
 
|-
! No Reperc. || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-3}} || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-2}} || {{tc|blue|+1}}
+
|JUSTIFIED_IF_GOOD_REASON
 +
|<pre>JUSTIFIED_IF_GOOD_REASON +2
 +
JUSTIFIED_IF_EXTREME_REASON +1
 +
SHUN
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
UNTHINKABLE
 +
  -1
 +
</pre>
 
|-
 
|-
! Good Reas. || 0 || 0 || 0 || {{tc|blue|+2}} || {{tc|blue|+1}} || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || 0
+
|JUSTIFIED_IF_EXTREME_REASON
 +
|<pre>JUSTIFIED_IF_GOOD_REASON +1
 +
JUSTIFIED_IF_EXTREME_REASON +2
 +
SHUN
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
UNTHINKABLE
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -1
 +
</pre>
 
|-
 
|-
! Extreme Rs. || {{tc|red|-1}} || {{tc|red|-1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}}
+
|JUSTIFIED_IF_SELF_DEFENSE
 +
|<pre>JUSTIFIED_IF_EXTREME_REASON +1
 +
JUSTIFIED_IF_SELF_DEFENSE +2
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
UNTHINKABLE
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
  -1
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -2
 +
</pre>
 
|-
 
|-
! Self-Defence || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-2}}
+
|ONLY_IF_SANCTIONED
 +
|<pre>ONLY_IF_SANCTIONED +2
 +
JUSTIFIED_IF_EXTREME_REASON +1
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
UNTHINKABLE
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
  -1
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -2
 +
</pre>
 
|-
 
|-
! Sanctioned || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-1}} || 0 || {{tc|blue|+1}} || 0 || {{tc|blue|+2}} || 0 || 0 || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-2}}
+
|MISGUIDED
 +
|<pre>MISGUIDED +2
 +
SHUN
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
UNTHINKABLE
 +
  +1
 +
PUNISH_CAPITAL
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -1
 +
</pre>
 
|-
 
|-
! Misguided || {{tc|red|-1}} || {{tc|red|-1}} || 0 || 0 || 0 || 0 || 0 || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || {{tc|red|-1}} || {{tc|blue|+1}} || {{tc|red|-1}}
+
|SHUN
 +
|<pre>SHUN +2
 +
MISGUIDED
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
UNTHINKABLE
 +
  +1
 +
PUNISH_CAPITAL
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -1
 +
</pre>
 
|-
 
|-
! Shun || {{tc|red|-1}} || {{tc|red|-1}} || 0 || 0 || 0 || 0 || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || {{tc|red|-1}} || {{tc|blue|+1}} || {{tc|red|-1}}
+
|APPALLING
 +
|<pre>PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -5
 +
JUSTIFIED_IF_NO_REPERCUSSIONS -3
 +
JUSTIFIED_IF_GOOD_REASON
 +
ONLY_IF_SANCTIONED
 +
  -2
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
  -1
 +
SHUN
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
MISGUIDED
 +
PUNISH_EXILE
 +
UNTHINKABLE
 +
  +1
 +
APPALLING +2
 +
</pre>
 
|-
 
|-
! Appalling || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-3}} || {{tc|red|-2}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|red|-5}}
+
|PUNISH_REPRIMAND
 +
|<pre>PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -5
 +
JUSTIFIED_IF_NO_REPERCUSSIONS -3
 +
JUSTIFIED_IF_GOOD_REASON
 +
ONLY_IF_SANCTIONED
 +
  -2
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
  -1
 +
SHUN
 +
PUNISH_SERIOUS
 +
APPALLING
 +
MISGUIDED
 +
PUNISH_EXILE
 +
UNTHINKABLE
 +
  +1
 +
PUNISH_REPRIMAND +2
 +
</pre>
 
|-
 
|-
! Reprimand || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-3}} || {{tc|red|-2}} || {{tc|red|-1}} || {{tc|red|-1}} || {{tc|red|-2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|red|-5}}
+
|PUNISH_SERIOUS
 +
|<pre>PERSONAL_MATTER
 +
ACCEPTABLE
 +
      -10
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
      -7
 +
JUSTIFIED_IF_GOOD_REASON
 +
ONLY_IF_SANCTIONED
 +
      -3
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
  -2
 +
SHUN
 +
APPALLING
 +
PUNISH_EXILE
 +
UNTHINKABLE
 +
PUNISH_CAPITAL
 +
  1
 +
PUNISH_SERIOUS +2
 +
</pre>
 
|-
 
|-
! Serious || {{tc|red|-10}} || {{tc|red|-10}} || {{tc|red|-7}} || {{tc|red|-3}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-3}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|red|-10}}
+
|PUNISH_EXILE
 +
|<pre>PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -10
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
  -7
 +
JUSTIFIED_IF_GOOD_REASON
 +
ONLY_IF_SANCTIONED
 +
  -3
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
  -2
 +
SHUN
 +
APPALLING
 +
PUNISH_SERIOUS
 +
UNTHINKABLE
 +
PUNISH_CAPITAL
 +
  +1
 +
PUNISH_EXILE +2
 +
</pre>
 
|-
 
|-
! Exile || {{tc|red|-10}} || {{tc|red|-10}} || {{tc|red|-7}} || {{tc|red|-3}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-3}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|red|-10}}
+
|PUNISH_CAPITAL
 +
|<pre>PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -15
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
  -10
 +
JUSTIFIED_IF_GOOD_REASON
 +
ONLY_IF_SANCTIONED
 +
  -5
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
  -3
 +
APPALLING
 +
PUNISH_SERIOUS
 +
UNTHINKABLE
 +
PUNISH_EXILE
 +
  +1
 +
PUNISH_CAPITAL +2
 +
</pre>
 
|-
 
|-
! Capital || {{tc|red|-15}} || {{tc|red|-15}} || {{tc|red|-10}} || {{tc|red|-5}} || {{tc|red|-3}} || {{tc|red|-3}} || {{tc|red|-5}} || 0 || 0 || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|red|-15}}
+
|UNTHINKABLE
 +
|<pre>PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -15
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
  -10
 +
JUSTIFIED_IF_GOOD_REASON
 +
ONLY_IF_SANCTIONED
 +
  -5
 +
JUSTIFIED_IF_EXTREME_REASON
 +
JUSTIFIED_IF_SELF_DEFENSE
 +
  -3
 +
SHUN
 +
APPALLING
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
  +1
 +
UNTHINKABLE
 +
  +2
 +
</pre>
 
|-
 
|-
! Unthinkable || {{tc|red|-15}} || {{tc|red|-15}} || {{tc|red|-10}} || {{tc|red|-5}} || {{tc|red|-3}} || {{tc|red|-3}} || {{tc|red|-5}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|red|-15}}
+
|JUSTIFIED_IF_NO_REPERCUSSIONS<br>PERSONAL_MATTER<br>ACCEPTABLE
|-
+
|<pre>MISGUIDED -1
! Required || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|-1}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-2}} || {{tc|red|-3}} || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-2}} || {{tc|blue|+1}}
+
SHUN
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
UNTHINKABLE
 +
  -2
 +
PUNISH_SERIOUS -3
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
  -5
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  +1
 +
</pre>
 
|}
 
|}
 
All above info was collected and interpreted from the data given by Toady himself at [http://www.bay12forums.com/smf/index.php?topic=22151.msg239689].
 
  
 
{{Category|Modding}}
 
{{Category|Modding}}
 
{{Category|Tokens}}
 
{{Category|Tokens}}

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