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Editing v0.34:Graphics set repository
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==16×16 square graphics sets== | ==16×16 square graphics sets== | ||
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===Geoduck's 16x16 Graphics Set=== | ===Geoduck's 16x16 Graphics Set=== | ||
[[File:Zscr-geoduck.jpg|thumb|right|Screenshot of game using Geoduck's Graphics Set and Shizzle's ASCII tileset]] | [[File:Zscr-geoduck.jpg|thumb|right|Screenshot of game using Geoduck's Graphics Set and Shizzle's ASCII tileset]] | ||
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| current version = 34_11 | | current version = 34_11 | ||
| df compatible = 0.34.11 | | df compatible = 0.34.11 | ||
− | | installation = | + | | installation = Available as a pre-installed copy |
| comments = Last updated: October 7, 2012 | | comments = Last updated: October 7, 2012 | ||
− | Combined with a customized main tileset. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating). }} | + | Combined with a customized main tileset. Just follow the link, download and enjoy, no need to mess around with files. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating). |
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+ | For linux and mac, there's an install script out there which applies a diff to the current DF installation, see http://github.com/rofl0r/df-mayday. it worked with 0.31.25 on linux. The way it works is a diff file with a little context, so it can in theory be applied to any new DF version, as long as the raws aren't changed too heavily. the diff file used didn't need a single change in v.14-.25. Aadditionally, it automatically fixes accented characters used in names, to look better with the tileset. | ||
+ | }} | ||
===Obsidian Graphics Set=== | ===Obsidian Graphics Set=== | ||
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{{GraphicsSet | {{GraphicsSet | ||
| image = [[Image:Phoebus_16x16.png|256px]]<!--[[Image:Phoebus_Dwarves.png]]--> | | image = [[Image:Phoebus_16x16.png|256px]]<!--[[Image:Phoebus_Dwarves.png]]--> | ||
− | | download link = [http://www.bay12forums.com/smf/index.php?topic= | + | | download link = [http://www.bay12forums.com/smf/index.php?topic=57557.0 Official Forum Thread] |
| author = Phoebus | | author = Phoebus | ||
| sprite = 16×16 | | sprite = 16×16 | ||
| resolution = 1280×400 | | resolution = 1280×400 | ||
− | | current version = 0. | + | | current version = 0.34.11v01 |
− | | df compatible = 0. | + | | df compatible = 0.34.11 |
| installation = Available pre-installed or as a patch | | installation = Available pre-installed or as a patch | ||
− | | comments = Last updated: | + | | comments = Last updated: May 27, 2013 |
}} | }} | ||
− | ===Spacefox Graphics | + | ===Spacefox Graphics Pack=== |
− | [[Image:Spacefoxscr.png|thumb|right|Screenshot of game using the Spacefox Graphics | + | [[Image:Spacefoxscr.png|thumb|right|Screenshot of game using the Spacefox Graphics Pack]] |
{{GraphicsSet | {{GraphicsSet | ||
| image = [[Image:Spacefox-preview.png|256px]] | | image = [[Image:Spacefox-preview.png|256px]] | ||
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| installation = Instructions at download site | | installation = Instructions at download site | ||
| comments = Last updated: August 01, 2013 | | comments = Last updated: August 01, 2013 | ||
− | A tile and graphic set created with a simple, clean look as a goal. Inspired by Jolly Bastion and referenced from tile sets that have come before. This graphic and tileset is still very much a WIP. It should be completely playable as it is based off Phoebus' Tileset and comes with all of it's graphical assets. | + | A 16x16 tile and graphic set created with a simple, clean look as a goal. Inspired by Jolly Bastion and referenced from tile sets that have come before. This graphic and tileset is still very much a WIP. It should be completely playable as it is based off Phoebus' Tileset and comes with all of it's graphical assets. |
}} | }} | ||
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{{GraphicsSet | {{GraphicsSet | ||
| image = [[Image:Taffergraphics.png|250px]] | | image = [[Image:Taffergraphics.png|250px]] | ||
− | | download link = [http://dffd. | + | | download link = [http://dffd.wimbli.com/file.php?id=7767 DFFD listing] |
| author = Taffer | | author = Taffer | ||
| sprite = 10×10 | | sprite = 10×10 | ||
| resolution = Any | | resolution = Any | ||
− | | current version = | + | | current version = XI |
| df compatible = 0.34.11 | | df compatible = 0.34.11 | ||
| installation = Unzip over DF install | | installation = Unzip over DF install | ||
− | | comments = Last updated: | + | | comments = Last updated: June 19, 2013 |
− | Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities. I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I find the cumulative differences from the ASCII add quite a bit to the game. I'm a bit of a perfectionist and the update log attests to that, but the result is pleasing and well-polished. Alternate walls are included, as is the color set and racial graphics for dwarves, humans, elves, goblins, and kobolds. | + | Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities.I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I find the cumulative differences from the ASCII add quite a bit to the game. I'm a bit of a perfectionist and the update log attests to that, but the result is pleasing and well-polished. Alternate walls are included, as is the color set and racial graphics for dwarves, humans, elves, goblins, and kobolds. |
}} | }} | ||
{{Category|Mods}} | {{Category|Mods}} | ||
{{Category|Interface}} | {{Category|Interface}} |