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Editing v0.34:Jeweler's workshop

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==Notes==
 
==Notes==
*Rough gems are always more valuable when cut; however some dwarves will demand rough gems during a [[strange mood]], so it is best not to cut all your gems.
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*Rough gems are never as valuable as cut gems.
*When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity).  
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*When adding a task to cut/encrust gems, the tasks are generally ordered by gem value, from least valuable to most valuable (in reality, they appear in the order in which they are defined in the raw file "inorganic_stone_gem.txt", which is roughly grouped by rarity). It's a good idea to let your [[Gem setter]] train with low-value gems (or [[glass]] which can be manufactured) and only use high-value gems when reaching the legendary status, as there's a much better chance they will score a [[Item quality|masterpiece]] which is 12 times as valuable.
*It's a good idea to let your [[Gem setter]] train with low-value gems, cut stone cabochons, or [[glass]] (which can be manufactured) and only encrust with high-value gems after reaching legendary status, as there's a much better chance they will produce a [[Item quality|masterpiece]] which is 12 times as valuable.
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*The entire right column of the workshop is impassable, making it easy to accidentally trap dwarves inside the workshop after it is built.
*Cut gems do not have quality, so it is generally unnecessary to train a dwarf in gem cutting.  
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*As of version 34.01, you may also cut normal stones in the jeweler's workshop. These stones will always come out as cabochons while other gems will come out as cut gems. The difference being that a cabochon is just a cut and polished stone, where as a gem is a gem. Some rough gems are also always cut as cabochons, this is dependent on the opacity or transparency of the stone.{{verify}}
*The entire right column of the workshop is composed of [[impassable tile]]s, making it easy to accidentally trap dwarves inside the workshop after it is built.
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*A nice strategy for increasing the value of crafts is to cut valuable stones such as obsidian or various ores (platinum, silver, or gold) and then encrust your crafts with these stones. The drawback is you lose the ore, and in most cases you would be better off just turning the ore into bars and making crafts from the metal.
*You may also cut normal stones in the jeweler's workshop. These stones will always come out as cabochons while other gems will come out as cut gems. The difference being that a cabochon is just a cut and polished stone, where as a gem is a gem. Some rough gems are also always cut as cabochons, this is dependent on the opacity or transparency of the stone.{{verify}}
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*The ability to cut all stones makes training [[gem cutter]]s much easier, while also giving a way to get rid of excess stone.  This works even better if there are excess [[flux]] stones and obsidian around, as these can add considerable value encrusted onto crafts.
*While you can increase the value of crafts by cutting valuable stones such as obsidian or various ores (platinum, silver, or gold) into cabochons and then encrusting your crafts with these stones, it is almost always better to smelt the ore and [[stud]] the crafts instead (or just produce more metal crafts).  
 
*The ability to cut all stones makes training [[gem setter]]s much easier, while also providing a convenient way to dispose of excess stone.  This works even better with [[flux]] stones and [[obsidian]], since they are 2-3 times as valuable as normal stone.
 
  
 
==See Also==
 
==See Also==

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