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Editing v0.34:Labor

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The [[mining]], [[wood cutting]], and [[hunting]] labors require the dwarf to either pick up and wield a [[pick]], [[battle axe]], or [[crossbow]]. For this reason, a dwarf cannot be assigned to any combination of mining, wood cutting, or hunting at the same time. Additionally, the assignment of these tools '''overrides''' any [[uniform]] assigned to a dwarf's [[squad]], so military dwarves should never be assigned any of the aforementioned labors.
 
The [[mining]], [[wood cutting]], and [[hunting]] labors require the dwarf to either pick up and wield a [[pick]], [[battle axe]], or [[crossbow]]. For this reason, a dwarf cannot be assigned to any combination of mining, wood cutting, or hunting at the same time. Additionally, the assignment of these tools '''overrides''' any [[uniform]] assigned to a dwarf's [[squad]], so military dwarves should never be assigned any of the aforementioned labors.
 
Jobs that are not labors: [[food|eat]]ing, [[thirst|drinking]], [[sleep]]ing, going [[on break]], [[party]]ing, [[clean self|cleaning themselves]], [[pull lever|pulling levers]], and [[rest]]ing. A few things are listed as "No Job" but can be considered labors in a different sense: running scared, not having a path to anyplace useful, and being [[insane]].
 
  
 
==Viewing labors==
 
==Viewing labors==
  
{{TipBox2|titlebg=#dd0|float=right|Utilities|You may have noticed that the UI for managing dwarves is a bit difficult to use. If you are using a supported operating system, [[Utilities#Dwarf Therapist|Dwarf Therapist]] and [[Utility:DFHack|DFHack]] can make this much easier.}}
 
 
To change a dwarf's labor preferences, access the labor screen by {{k|v}}iewing the dwarf, then select {{k|p}}references and {{k|l}}abor. Use {{k|+}} and {{k|-}} to move the cursor up and down to highlight different categories or skills to enable or disable.
 
To change a dwarf's labor preferences, access the labor screen by {{k|v}}iewing the dwarf, then select {{k|p}}references and {{k|l}}abor. Use {{k|+}} and {{k|-}} to move the cursor up and down to highlight different categories or skills to enable or disable.
  
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A category is dark gray if there are no labors under it enabled, light gray if there are some jobs enabled, and white if all jobs are enabled. ''(These distinctions can sometimes be very hard to tell apart in the default [[color scheme]].)''
 
A category is dark gray if there are no labors under it enabled, light gray if there are some jobs enabled, and white if all jobs are enabled. ''(These distinctions can sometimes be very hard to tell apart in the default [[color scheme]].)''
  
The Woodcutting, Mining and Hunting labors are mutually exclusive, since they each require the dwarf to equip a different tool.
 
  
Note that changes in labors will not always take effect immediately - if a labor is deselected on a dwarf, say Mining, who is performing the job, they will first finish mining the current tile and then stop mining.
+
{{TipBox|#dd0|'''Dwarf Therapist:''' You may have noticed that the UI for managing dwarves is a bit difficult to use. If you are using a supported operating system, the utility '''[[Utilities#Dwarf_Therapist|Dwarf Therapist]]''' can make this a million times easier.}}
  
 
{| border="1" cellpadding="5" cellspacing="0" class="wikitable"
 
{| border="1" cellpadding="5" cellspacing="0" class="wikitable"
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* [[Cleaning]]
 
* [[Cleaning]]
 
|}
 
|}
 
==Labors and product quality==
 
The [[experience]] a dwarf has with a certain labour will determine how well he goes about performing this labour. A higher experience will get the job done faster in all labours (which doesn't apply for labours in which no experience can be gained, like the nursing and hauling labours). However, only certain (typically crafting oriented) labours will produce products that have a [[quality]] tag.
 
The table below lists in which labours the dwarf's experience will impact the quality of produced items and in which labours a higher experience will only be beneficial for the speed of production. 
 
 
{| border="1" cellpadding="5" cellspacing="0" class="wikitable"
 
! Category !! Labors !! Quality-effects? !! Details
 
|-
 
| Mining ||
 
* [[Mining]]
 
| no
 
| speed only
 
|-
 
| rowspan=3 |Woodworker ||
 
* [[Carpentry]]
 
| yes
 
| item, furniture, and designed building quality
 
|-
 
|
 
* [[Crossbow-making]]
 
| yes
 
| weapon quality
 
|-
 
|
 
* [[Wood cutting]]
 
| no
 
| speed only
 
|-
 
| rowspan=2 | Stoneworking ||
 
* [[Masonry]]
 
| yes
 
| item, furniture, and designed building quality
 
|-
 
|
 
* [[Stone detailing]]
 
| yes
 
| engraving quality, speed only for smoothing and track carving
 
|-
 
| rowspan=5 | Hunting/Related ||
 
* [[Animal training]]
 
| yes
 
| training quality
 
|-
 
|
 
* [[Animal care]]
 
| no
 
| not implemented
 
|-
 
|
 
* [[Hunting]]
 
| no
 
| success rate tends to rise from increasing ambusher and marksdwarf skills
 
|-
 
|
 
* [[Trapping]]
 
| no
 
| success rate?{{verify}}
 
|-
 
|
 
* [[Small animal dissection]]
 
| no
 
| speed only
 
|-
 
| [[Healthcare]] (Doctoral) ||
 
* [[Diagnosis]]
 
* [[Surgery]]
 
* [[Setting bones]]
 
* [[Suturing]]
 
* [[Dressing wounds]]
 
| yes
 
| success chance, accuracy (and speed) of treatment <br />
 
|-
 
| [[Healthcare]] (Nursing) ||
 
* [[Feed patients/prisoners]]
 
* [[Recovering wounded]]
 
| no
 
| unskilled
 
|-
 
| rowspan=19 | Farming/Related ||
 
* [[Butchery]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Tanning]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Farming (fields)]]
 
| yes
 
| crop yield (stack size)
 
|-
 
|
 
* [[Dyeing]]
 
| yes
 
| dye quality
 
|-
 
|
 
* [[Soap making]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Wood burning]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Potash making]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Lye making]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Milling]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Brewing]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Plant gathering]]
 
| yes
 
| success and plant yield (stack size)
 
|-
 
|
 
* [[Plant processing]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Cheese making]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Milking]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Shearing]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Spinning]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Cooking]]
 
| yes
 
| meal and ingredient quality
 
|-
 
|
 
* [[Pressing]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Beekeeping]]
 
| no
 
| speed only{{verify}}
 
|-
 
| rowspan=3 | Fishing/Related ||
 
* [[Fishing]]
 
| yes
 
| fish stack size
 
|-
 
|
 
* [[Fish cleaning]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Fish dissection]]
 
| no
 
| speed only
 
|-
 
| rowspan=5 | Metalsmithing ||
 
* [[Furnace operating]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Weaponsmithing]]
 
| yes
 
| weapon quality
 
|-
 
|
 
* [[Armoring]]
 
| yes
 
| armor quality
 
|-
 
|
 
* [[Blacksmithing]]
 
| yes
 
| item, furniture, designed building quality
 
|-
 
|
 
* [[Metalcrafting]]
 
| yes
 
| craft, item, decoration, designed building quality
 
|-
 
| rowspan=2 | Jewelry ||
 
* [[Gem cutting]]
 
| yes
 
| gem craft quality
 
|-
 
|
 
* [[Gem setting]]
 
| yes
 
| decoration quality
 
|-
 
| rowspan=11 | Crafts ||
 
* [[Leatherworking]]
 
| yes
 
| clothing, decoration, craft quality
 
|-
 
|
 
* [[Woodcrafting]]
 
| yes
 
| craft quality
 
|-
 
|
 
* [[Stonecrafting]]
 
| yes
 
| craft quality
 
|-
 
|
 
* [[Bone carving]]
 
| yes
 
| craft, decoration quality
 
|-
 
|
 
* [[Glassmaking]]
 
| yes
 
| craft, item, furniture quality
 
|-
 
|
 
* [[Weaving]]
 
| yes
 
| cloth quality
 
|-
 
|
 
* [[Clothesmaking]]
 
| yes
 
| clothing, decoration quality
 
|-
 
|
 
* [[Strand extraction]]
 
| no
 
| speed only
 
|-
 
|
 
* [[Pottery]]
 
| yes
 
| craft, item, furniture quality
 
|-
 
|
 
* [[Glazing]]
 
| no
 
| no experience gain {{bug|4577}}
 
|-
 
|
 
* [[Wax working]]
 
| yes
 
| craft quality
 
|-
 
| rowspan=4 | Engineering  ||
 
* [[Siege engineering]]
 
| yes
 
| part, ammunition quality
 
|-
 
|
 
* [[Siege operating]]
 
| yes
 
| accuracy
 
|-
 
|
 
* [[Mechanics]]
 
| yes
 
| mechanism, furniture quality
 
|-
 
|
 
* [[Pump operating]]
 
| no
 
| -
 
|-
 
| Hauling ||
 
* [[Hauling#Stone hauling|Stone hauling]]
 
* [[Wood hauling]]
 
* [[Hauling#Item hauling|Item hauling]]
 
* [[Hauling#Burial|Burial]]
 
* [[Food hauling]]
 
* [[Refuse hauling]]
 
* [[Hauling#Furniture hauling|Furniture hauling]]
 
* [[Hauling#Animal hauling|Animal hauling]]
 
* [[Hauling#Push /Haul Vehicle|Push /Haul Vehicle]]
 
| no
 
| unskilled
 
|-
 
| rowspan=3 | Other Jobs ||
 
* [[Architecture]]
 
| yes
 
| building design quality
 
|-
 
|
 
* [[Alchemy]]
 
| no
 
| not implemented
 
|-
 
|
 
* [[Cleaning]]
 
| no
 
| unskilled
 
|}
 
 
  
 
{{Category|Skills}}{{Category|Interface}}
 
{{Category|Skills}}{{Category|Interface}}

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