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Editing v0.34:Magma mist

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* when you drop a sufficiently large item into magma
 
* when you drop a sufficiently large item into magma
  
Unlike normal [[mist]], magma mist is '''not''' created when a magma falls down a Z-level. It sets fire to all non-fire-resistant creatures that share a tile with it, and in earlier versions would instantly kill most creatures who breathed it in.   
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Unlike normal [[mist]], magma mist is '''not''' created when a magma falls down a Z-level. It sets on fire all non-fire-resistant creatures that share a tile with it, and in earlier versions would instantly kill most creatures who breathed it in.   
  
 
Magma mist tends to be around longer than cave-in dust, and is created in quantities proportional to what you drop into magma.  
 
Magma mist tends to be around longer than cave-in dust, and is created in quantities proportional to what you drop into magma.  
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If you plan on using a magma garbage disposal system, have sufficient z-levels between the dumping point and the magma/lava. Mass dumping a whole siege worth of corpses, body parts and assorted trash may generate magma mist clouds 3 z-levels high and wide. A single large corpse (e.g. a troll) is enough to cause a small magma mist cloud, potentially fatal if the magma's surface is just 1 z-level below the dumping point.
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If you plan on using a magma garbage disposal system, have sufficient z-levels between the dumping point and the magma/lava. Mass dumping a whole siege worth of corpses, body parts and assorted trash may generate magma mist clouds 3 z-levels high and wide. A single large corpse (eg. a troll) is enough to cause a small magma mist cloud, potentially fatal if the magma's surface is just 1 z-level below the dumping point.
  
 
{| style="border-spacing:0; float:left; margin-right:10px;"
 
{| style="border-spacing:0; float:left; margin-right:10px;"
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Channel a moat right next to your main fortress. Fill it with magma. Drop one (or several) large, unneeded items in the magma from a few higher Z-levels when an enemy walks on the path. It can also double as a waste disposal system.
 
Channel a moat right next to your main fortress. Fill it with magma. Drop one (or several) large, unneeded items in the magma from a few higher Z-levels when an enemy walks on the path. It can also double as a waste disposal system.
  
Of course, since it sets targets on fire, be sure that it does not permit the burning target to reach your dwarves (or booze stockpile), and be sure that the invaders are not fire immune (like a dragon or bronze colossus).
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Of course, since it sets targets on fire, be sure that it does <s>not</s> permit the burning target to reach your dwarves (or booze stockpile), and be sure that the invaders are not fire immune (like a dragon or bronze colossus).
  
  
 
{{Category|Physics}}
 
{{Category|Physics}}
 
{{Category|World}}
 
{{Category|World}}

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