v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34:Megaprojects

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 91: Line 91:
 
*Super-Bonus: Create something that involves pressure plates and a small kitten, when the pressure plates are hit in the right order, your map ends. Toss the kitten in and hope for the best. Alternatively, make the sequence quite unlikely, but add 2 kittens; breeding introduces a probability of doomsday that is a function of time (depending on the mechanisms involved)
 
*Super-Bonus: Create something that involves pressure plates and a small kitten, when the pressure plates are hit in the right order, your map ends. Toss the kitten in and hope for the best. Alternatively, make the sequence quite unlikely, but add 2 kittens; breeding introduces a probability of doomsday that is a function of time (depending on the mechanisms involved)
 
*Super-Bonus: Create the super-bonus above, but place the kitten on the lowest Z-level and never return to either look at it or see how many of the conditions for the doomsday device have been met. This way, the kitty mimicks Schrödinger's cat: we cannot observe the state of the kitty, but we can infer it from the state of the world (spin-pairs effectively).
 
*Super-Bonus: Create the super-bonus above, but place the kitten on the lowest Z-level and never return to either look at it or see how many of the conditions for the doomsday device have been met. This way, the kitty mimicks Schrödinger's cat: we cannot observe the state of the kitty, but we can infer it from the state of the world (spin-pairs effectively).
*Super-Bonus: Create a doomsday clock whose final state unleashes the [[Hidden fun stuff]].
 
  
 
===Dungeons of Doom===
 
===Dungeons of Doom===
Line 233: Line 232:
 
*BONUS: Drop golden crafts into the room of the Goblin with the most kills.
 
*BONUS: Drop golden crafts into the room of the Goblin with the most kills.
 
*BONUS: Give the "gangs" (Kobolds, Goblins, etc.) their own uniforms and bases.
 
*BONUS: Give the "gangs" (Kobolds, Goblins, etc.) their own uniforms and bases.
*BONUS: Give some of them novice engraving skills so they can make "grafitti".
 
  
 
===This Was A Triumph===
 
===This Was A Triumph===
Line 349: Line 347:
 
**BONUS: With modding, make the evil mastermind's pet a [[Demon|clown]], [[megabeast]], [[forgotten beast]], or [[titan]].
 
**BONUS: With modding, make the evil mastermind's pet a [[Demon|clown]], [[megabeast]], [[forgotten beast]], or [[titan]].
 
***Bonus: Use modding to create a pet creature for the mastermind with the "opposed to life" tag.
 
***Bonus: Use modding to create a pet creature for the mastermind with the "opposed to life" tag.
***Bonus: make the evil mastermind a [[Demon|clown]], [[megabeast]], or otherwise.
 
 
* Have a science lab. Use living creatures and people as test subjects.
 
* Have a science lab. Use living creatures and people as test subjects.
  
Line 359: Line 356:
 
***BONUSMOD2.0: Give the carp the ability to spawn undead dragons for every limb they tear off a dwarf.
 
***BONUSMOD2.0: Give the carp the ability to spawn undead dragons for every limb they tear off a dwarf.
 
* Build an "Earthquake Machine" (the entire map is supported by a single support, which is connected to a lever)
 
* Build an "Earthquake Machine" (the entire map is supported by a single support, which is connected to a lever)
*Release as much [[hidden fun stuff]] as you can simultaneously.
 
 
* Build an extensive holding cell network for "scientific purposes". Fill it with megabeasts and <s>elephants</s> <s>unicorns,</s> skeletal carp in secret. Have a lever that  lets everything free to feed on the general population.
 
* Build an extensive holding cell network for "scientific purposes". Fill it with megabeasts and <s>elephants</s> <s>unicorns,</s> skeletal carp in secret. Have a lever that  lets everything free to feed on the general population.
 
* Embark in an evil area, and capture and tame all those undead animals <sup>if possible</sup> to create your own undead army
 
* Embark in an evil area, and capture and tame all those undead animals <sup>if possible</sup> to create your own undead army
Line 410: Line 406:
  
 
BONUS: Instead of building your houses/other structures out of blocks or rocks, plan it all out beforehand and simply don't dig out the tiles that you want to be the walls of buildings, and smooth it all down so it looks the same, but your buildings are actually made out of solid natural rock.<br />
 
BONUS: Instead of building your houses/other structures out of blocks or rocks, plan it all out beforehand and simply don't dig out the tiles that you want to be the walls of buildings, and smooth it all down so it looks the same, but your buildings are actually made out of solid natural rock.<br />
BONUS: Actually cause some kind of catastrophe on the surface (flood it with magma, clowns, or something) that makes it uninhabitable, to FORCE yourself to stay underground, but when you unseal the city after 200 years, the surface should have healed and be habitable again. So, don't do something permanent.
+
BONUS: Actually cause some kind of catastrophe on the surface (flood it with magma or something) that makes it uninhabitable, to FORCE yourself to stay underground, but when you unseal the city after 200 years, the surface should have healed and be habitable again. So, don't do something permanent.
  
 
===The quake===
 
===The quake===
  
 
# Make your entire fortress supported by one support.
 
# Make your entire fortress supported by one support.
# On year 5, remove the support so your entire fortress drops one level.
+
# on year 5, remove the support so your entire forteress drops one level.
 
# Tell us the death rate.
 
# Tell us the death rate.
# Double the height of the support every year, see how much is too much of a drop!
+
# double the height of the support every year, see how much is too much of a drop!
  
 
===Pull A Boatmurdered===
 
===Pull A Boatmurdered===
Line 425: Line 421:
 
# Flood the entire map with water or lava
 
# Flood the entire map with water or lava
 
# Maybe both and have an obsidian farm in the center
 
# Maybe both and have an obsidian farm in the center
# Pump all lava resources to the surface and watch it burn! (Most famously employed in [[Main:Boatmurdered|Boatmurdered]].)
+
# Pump all lava resources to the surface and watch it burn!
 +
 
 +
Most famously employed in [[Main:Boatmurdered|Boatmurdered]].
  
 
===Hippie Exterminator===
 
===Hippie Exterminator===
Line 439: Line 437:
 
# At nothing else, at least build the box around your Trade Depot, and flood it when Elves are inside.  
 
# At nothing else, at least build the box around your Trade Depot, and flood it when Elves are inside.  
 
# Drainage can be done with a [[floodgate]] to release the water from the depot.
 
# Drainage can be done with a [[floodgate]] to release the water from the depot.
*Bonus: use something like [[magma]] instead of water.
 
  
 
===Dwarven Arcology===
 
===Dwarven Arcology===
Line 569: Line 566:
 
**(You can kill humans because humans aren't people. Only dwarves are people.)
 
**(You can kill humans because humans aren't people. Only dwarves are people.)
 
*Boss Wave: [[Forgotten_beast|Cellar Dwellers]] and [[Titan|Nomadic Threats]]
 
*Boss Wave: [[Forgotten_beast|Cellar Dwellers]] and [[Titan|Nomadic Threats]]
*Final Wave: [[Hidden fun stuff|The Circus]]. Or anything you can think of that is possibly worse. Like all of these things in one massive superwave.
+
*Final Wave: [[HFS|The Clowns]]
  
 
==Multi-purpose defense tower==
 
==Multi-purpose defense tower==

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)