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Editing v0.34:Metal industry
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Whenever you strike a new ore on a z-level, the game will [[announcement|announce]] its presence with the message "You have struck <ORE>!", similar to what it does for more mundane stones and for [[gem]]s. Where there is one ore, there is an entire vein or cluster, and this is your cue to mine out the area to explore your new-found resource. | Whenever you strike a new ore on a z-level, the game will [[announcement|announce]] its presence with the message "You have struck <ORE>!", similar to what it does for more mundane stones and for [[gem]]s. Where there is one ore, there is an entire vein or cluster, and this is your cue to mine out the area to explore your new-found resource. | ||
− | By default, ores are reserved for smelting; that is, they are unavailable for use by [[Mason]]s | + | By default, ores are reserved for smelting; that is, they are unavailable for use by [[Mason]]s and [[Stone crafter]]s. If you have found considerable deposit of an ore, however, you can change this behavior in the [[Status#Stone status screen|status menu]] to allow your dwarves to make ore stone furniture. This can be advantageous for several reasons: |
* Your [[Mason]] may have higher skill than your rarely-used [[Blacksmith]] | * Your [[Mason]] may have higher skill than your rarely-used [[Blacksmith]] | ||
* You may save the cost of fuel, and the time spent hauling/smelting the ore | * You may save the cost of fuel, and the time spent hauling/smelting the ore |