v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34:Quickstart guide

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
Notice  · About

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 308: Line 308:
 
# Use the {{k|u}}-{{k|c}}-{{k|p}}-{{k|l}} menu again to enable brewing on the new dwarf.
 
# Use the {{k|u}}-{{k|c}}-{{k|p}}-{{k|l}} menu again to enable brewing on the new dwarf.
  
[[File:Quickstart still 1.png|thumb|right|A completed still]]
 
 
Assuming you have building materials available (which you will if your woodcutter has been doing their job), you can now create a still:
 
Assuming you have building materials available (which you will if your woodcutter has been doing their job), you can now create a still:
 
# Dig out a 3x3 area connected to the farm plot.
 
# Dig out a 3x3 area connected to the farm plot.
Line 314: Line 313:
 
# Use {{K|Enter}} to select a building material for the still (this is probably one of the logs you just cut down by default).
 
# Use {{K|Enter}} to select a building material for the still (this is probably one of the logs you just cut down by default).
 
# Use {{k|Esc}} to exit the menu, and unpause the game.
 
# Use {{k|Esc}} to exit the menu, and unpause the game.
 +
[[File:Quickstart still 1.png|thumb|right|A completed still]]
 
After a short delay, your new brewer should run off, drag a log over to the workshop site, and build the workshop. (This is also how building other workshops works, but you won't need to do that yet).
 
After a short delay, your new brewer should run off, drag a log over to the workshop site, and build the workshop. (This is also how building other workshops works, but you won't need to do that yet).
  

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: