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Editing v0.34:Sleep

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== Mechanics ==
 
== Mechanics ==
Dwarves that are tired will work more slowly, and produce poorer-[[quality]] results. However, dwarves generally will not remain drowsy for long; upon getting sleepy they usually finish their current task, find a [[bed]], and fall asleep. If no bed is available, they will fall to the floor immediately after completing their last task (a group of drunken dwarves sleeping upon barrels of hard liquor is quite a common sight). If there is an unassigned bed located closer to them than their assigned room, they will sometimes choose to sleep there instead; thus, [[hospital]]s often find themselves "treating" exhausted dwarves, necessitating extra beds to accommodate truly wounded dwarves.
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Dwarves that are tired will work more slowly, and produce poorer-[[quality]] results. However, dwarves generally will not remain drowsy for long; upon getting sleepy they usually finish their current task, find a [[bed]], and fall asleep. If no bed is available, they will fall to the floor immediately after completing their last task (a group of drunken dwarves sleeping upon barrels of hard liquor is quite a common sight). If there is an unassigned bed located closer to them then their assigned room, they will sometimes choose to sleep there instead; thus, [[hospital]]s often find themselves "treating" exhausted dwarves, necessitating extra beds to accommodate truly wounded dwarves.
  
 
As one might imagine, having to sleep in the dirt is not a happy occurrence, and will give your dwarves unhappy [[thought]]s. On the other hand, sleeping on a nice bed, in a nice room will give them a happy disposition upon waking. The exact arrangement of living conditions ([[bedroom design]]) is a big part of fortress design; some players lavish their dwarves' rooms and see it as an easy way to increase their happiness, some see bedrooms only as necessary provisions, and some do away with them entirely, preferring easier-to-create, easier-to-maintain public dormitories instead (these do have the advantage of making [[vampire]] spotting a piece of cake). Nonetheless, the need to prevent your dwarves from sleeping under the stars more than a few times at the very beginning is a universally agreed-upon point of importance.
 
As one might imagine, having to sleep in the dirt is not a happy occurrence, and will give your dwarves unhappy [[thought]]s. On the other hand, sleeping on a nice bed, in a nice room will give them a happy disposition upon waking. The exact arrangement of living conditions ([[bedroom design]]) is a big part of fortress design; some players lavish their dwarves' rooms and see it as an easy way to increase their happiness, some see bedrooms only as necessary provisions, and some do away with them entirely, preferring easier-to-create, easier-to-maintain public dormitories instead (these do have the advantage of making [[vampire]] spotting a piece of cake). Nonetheless, the need to prevent your dwarves from sleeping under the stars more than a few times at the very beginning is a universally agreed-upon point of importance.

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