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Editing v0.34:Steel

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==Sedimentary Layers==
 
==Sedimentary Layers==
  
To smelt steel, you will need [[iron]] ore, [[flux]] stone, and [[fuel]].  Flux is used to remove impurities including carbon during the smelting process, while fuel (coke or charcoal) removes oxygen and puts back in a small amount of carbon. The end result is steel: iron with just the right amount of carbon in it.  The three ores of iron (hematite, magnetite, and limonite) can only be found in [[sedimentary layer]]s, with the exception of hematite, which can occasionally be found in igneous extrusive layers.  Furthermore, four of the five [[flux]] stones (calcite, chalk, dolomite, and limestone) are found only in sedimentary layers, as well as both [[coal]] ores (bituminous coal and lignite) for making [[coke]] fuel.
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To smelt steel, you will need [[iron]] ore, [[flux]] stone, and [[fuel]].  Flux is used to remove carbon during the smelting process, while fuel (coke or charcoal) puts it back in. The end result is steel: iron with just the right amount of carbon in it.  The three ores of iron (hematite, magnetite, and limonite) can only be found in [[sedimentary layer]]s, with the exception of hematite, which can occasionally be found in igneous extrusive layers.  Furthermore, four of the five [[flux]] stones (calcite, chalk, dolomite, and limestone) are found only in sedimentary layers, as well as both [[coal]] ores (bituminous coal and lignite) for making [[coke]] fuel.
  
 
If you have no sedimentary layers at your fortress site, your only hope to make steel is with:
 
If you have no sedimentary layers at your fortress site, your only hope to make steel is with:
* hematite from [[igneous extrusive]] layers, or iron ore imported from [[trade]] caravans
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* hematite from [[igneous extrusive]] layers
* melting iron items brought by [[siege]]rs and caravans
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* melting iron items brought by [[siege]]rs and [[trade]] caravans
* marble from [[metamorphic]] layers, or imported [[flux]]
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* marble from [[metamorphic]] layers
* coke from imported [[bituminous coal]], or [[charcoal]] from [[wood]]
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* wood for making [[charcoal]] fuel
 
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(Even if you find and use magma for your furnaces, you'll still need fuel as a reactant in the smelting process, so you'll be cutting down a tree and burning it to make charcoal for every bar of steel you manage to create.)
Note that bituminous coal, like most stones, costs only 3☼ at embark or from caravans. With [[Sample_Starting_Builds#Minmax_build|a cunning enough starting build]], it is possible to embark with enough for several hundred units of coke. This is only possible if your parent [[civilization]] has access to coal; otherwise it will not be available at all, meaning you will have to cut down a tree and burn it to make charcoal for every bar of steel, even with access to magma smelters.  
 
  
 
==Recipe==
 
==Recipe==
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Remember that smelting [[iron]] [[ore]] also requires 1 unit of fuel at a conventional smelter, producing 4 bars of [[iron]], which translates to half a unit of additional fuel used in the recipe above (although you will need a full unit up front.)
 
Remember that smelting [[iron]] [[ore]] also requires 1 unit of fuel at a conventional smelter, producing 4 bars of [[iron]], which translates to half a unit of additional fuel used in the recipe above (although you will need a full unit up front.)
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[[File:SteelChart.png|center|485px]]
 
[[File:SteelChart.png|center|485px]]
 
==Bugs==
 
Having a smelter/magma smelter inside a burrow can prevent the creation of steel and other alloys if any of the materials are not included in the burrow {{bug|434}}.
 
  
 
{{gamedata}}
 
{{gamedata}}
 
{{metals}}
 
{{metals}}

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