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Editing v0.34:Syndrome

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|- bgcolor="Bisque"
 
|- bgcolor="Bisque"
 
! Token
 
! Token
! Accepts Target
 
 
! Arguments
 
! Arguments
 
! Description
 
! Description
 
|-
 
|-
 
| CE_ADD_TAG
 
| CE_ADD_TAG
| No
 
 
| tags
 
| tags
 
| Adds a tag to the affected creature.  Many arguments can be used sequentially within one syndrome token. See the [[Interaction token]] '''IT_REQUIRES''' for valid tags.
 
| Adds a tag to the affected creature.  Many arguments can be used sequentially within one syndrome token. See the [[Interaction token]] '''IT_REQUIRES''' for valid tags.
 
|-
 
|-
 
| CE_REMOVE_TAG
 
| CE_REMOVE_TAG
| No
 
 
| tags
 
| tags
 
| Removes a tag from a creature.  Supported arguments are the same as CE_ADD_TAG.
 
| Removes a tag from a creature.  Supported arguments are the same as CE_ADD_TAG.
 
|-
 
|-
 
| CE_DISPLAY_TILE
 
| CE_DISPLAY_TILE
| No
 
 
| TILE:[[DF2012:Tilesets|tile number]]:[[DF2012:Color#Modding color|colour]]
 
| TILE:[[DF2012:Tilesets|tile number]]:[[DF2012:Color#Modding color|colour]]
 
| The creature displays the specified tile and colour instead of its normal one.
 
| The creature displays the specified tile and colour instead of its normal one.
 
|-
 
|-
 
| CE_DISPLAY_NAME
 
| CE_DISPLAY_NAME
| No
 
 
| NAME:singular:plural:adjective
 
| NAME:singular:plural:adjective
 
| Attaches a specified name to the creature's normal name.
 
| Attaches a specified name to the creature's normal name.
 
|-
 
|-
 
| CE_FLASH_TILE
 
| CE_FLASH_TILE
| No
 
 
| TILE:tile number:colour:FREQUENCY:ticks default tile:ticks syndrome tile
 
| TILE:tile number:colour:FREQUENCY:ticks default tile:ticks syndrome tile
 
| The creature flashes between its normal tile and the one specified here.
 
| The creature flashes between its normal tile and the one specified here.
 
|-
 
|-
 
| CE_PHYS_ATT_CHANGE
 
| CE_PHYS_ATT_CHANGE
| No
 
 
| [[Attribute]]:percentage:fixed boost(?)
 
| [[Attribute]]:percentage:fixed boost(?)
 
| Alters the physical [[attribute]]s of a creature.
 
| Alters the physical [[attribute]]s of a creature.
 
|-
 
|-
 
| CE_MENT_ATT_CHANGE
 
| CE_MENT_ATT_CHANGE
| No
 
 
| [[Attribute]]:percentage:fixed boost(?)
 
| [[Attribute]]:percentage:fixed boost(?)
 
| Alters the mental [[attribute]]s of a creature.
 
| Alters the mental [[attribute]]s of a creature.
 
|-
 
|-
 
| CE_BODY_APPEARANCE_MODIFIER
 
| CE_BODY_APPEARANCE_MODIFIER
| No
 
 
| APPEARANCE_MODIFIER:HEIGHT:percentage(?)  
 
| APPEARANCE_MODIFIER:HEIGHT:percentage(?)  
 
| Alters the size of the creature. (LENGTH and BROADNESS don't appear to work){{verify}}
 
| Alters the size of the creature. (LENGTH and BROADNESS don't appear to work){{verify}}
 
|-
 
|-
 
| CE_BP_APPEARANCE_MODIFIER
 
| CE_BP_APPEARANCE_MODIFIER
| Yes
 
 
| body part:APPEARANCE_MODIFIER:attribute:number]
 
| body part:APPEARANCE_MODIFIER:attribute:number]
 
| Alters the characteristics (height, width etc.) of a body part.
 
| Alters the characteristics (height, width etc.) of a body part.
 
|-
 
|-
 
| CE_MATERIAL_FORCE_MULTIPLIER
 
| CE_MATERIAL_FORCE_MULTIPLIER
| No
 
 
| MAT_MULT:[[material token|material]]:A:B
 
| MAT_MULT:[[material token|material]]:A:B
 
| Makes creature affected by materials more or less by a factor of A/B. If A is 3 and B is 2, the creature will be 1.5x weaker to the defined material (can be NONE:NONE for all); if 2:3, the creature will be 1.5 times stronger.
 
| Makes creature affected by materials more or less by a factor of A/B. If A is 3 and B is 2, the creature will be 1.5x weaker to the defined material (can be NONE:NONE for all); if 2:3, the creature will be 1.5 times stronger.
 
|-
 
|-
 
| CE_BODY_MAT_INTERACTION
 
| CE_BODY_MAT_INTERACTION
| No
 
 
|  
 
|  
 
| Causes one of the creature's materials to trigger an interaction, generally when ingested. Several additional tokens may be specified after this:
 
| Causes one of the creature's materials to trigger an interaction, generally when ingested. Several additional tokens may be specified after this:
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|-
 
|-
 
| CE_SPEED_CHANGE
 
| CE_SPEED_CHANGE
| No
 
 
| speed modifier:number
 
| speed modifier:number
 
| Changes the speed of a creature.  
 
| Changes the speed of a creature.  
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|-
 
|-
 
| CE_CAN_DO_INTERACTION
 
| CE_CAN_DO_INTERACTION
| No
 
 
|  
 
|  
 
| Makes the creature able to perform an interaction.  See [[Interaction token]].  To specify the interaction, use the argument:
 
| Makes the creature able to perform an interaction.  See [[Interaction token]].  To specify the interaction, use the argument:
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|-
 
|-
 
| CE_BODY_TRANSFORMATION
 
| CE_BODY_TRANSFORMATION
| No
 
 
| PROB:percentage:START:time:END:time
 
| PROB:percentage:START:time:END:time
 
| Transforms into another creature.  PROB and END arguments optional.  The target creature is specified with:
 
| Transforms into another creature.  PROB and END arguments optional.  The target creature is specified with:
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|-
 
|-
 
| CE_SKILL_ROLL_ADJUST
 
| CE_SKILL_ROLL_ADJUST
| No
 
 
| PERC:percentage:PERC_ON:percentage:
 
| PERC:percentage:PERC_ON:percentage:
 
| Alters the skill level of a creature.  The argument PERC specifies a percentage of the creature's current skill, and PERC_ON the probability of the effect being applied on a particular roll.
 
| Alters the skill level of a creature.  The argument PERC specifies a percentage of the creature's current skill, and PERC_ON the probability of the effect being applied on a particular roll.

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