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Difference between revisions of "v0.34:Undead"

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As long as the remains of a creature contain a body part capable of grasping, be it a hand or head or the entire upper half, those remains can be animated. This can lead to animated hands and heads, which seems comical until you consider the implications of a swarm of such monstrosities and the havoc that they might wreak. A body part can be resurrected as a zombie even if it has already done so and been de-animated again. It is important to realize that an endless horde of the undead may '''really''' be endless unless the root of the problem is destroyed.
 
As long as the remains of a creature contain a body part capable of grasping, be it a hand or head or the entire upper half, those remains can be animated. This can lead to animated hands and heads, which seems comical until you consider the implications of a swarm of such monstrosities and the havoc that they might wreak. A body part can be resurrected as a zombie even if it has already done so and been de-animated again. It is important to realize that an endless horde of the undead may '''really''' be endless unless the root of the problem is destroyed.
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==Traits==
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Undead retain the wounds that killed them in life, as well as any they have sustained since or from a temporary de-animation. Undead vary in levels of strength depending on their form. Certain types of animal are likely the most dangerous that it is common to encounter, and can have dangerous strength, speed, aggression, and piercing attacks. The undead of butcherable creatures can still be butchered once de-animated, as long as they have not rotted.
  
 
==Destruction==
 
==Destruction==
  
 
Undead are not difficult to destroy, but require unconventional tactics. You would not wish to attempt to kill them with puncture wounds, as their organs no longer serve them in any useful regard. Likewise, choking is ineffective against their lack of breath. Instead, the most useful tactic is dismemberment, axes and swords serving to cut apart the physical form of the undead rather than attempting to wound its unfeeling shell. This may however be dangerous if the source of the undead is still active and present, as the more body parts are about, the more fodder for animation is present.
 
Undead are not difficult to destroy, but require unconventional tactics. You would not wish to attempt to kill them with puncture wounds, as their organs no longer serve them in any useful regard. Likewise, choking is ineffective against their lack of breath. Instead, the most useful tactic is dismemberment, axes and swords serving to cut apart the physical form of the undead rather than attempting to wound its unfeeling shell. This may however be dangerous if the source of the undead is still active and present, as the more body parts are about, the more fodder for animation is present.

Revision as of 05:10, 24 February 2012

The animated dead are the bodies of formerly living creatures animated through fell magic. Undead can be created intentionally by a necromancer to serve him, or arise naturally from the dark energies of evil regions.

What is an undead?

An undead may be formed of either the rotting husk or the bones and shell of a being. The former is considered a zombie, and the latter a skeleton. Although vampires are no longer performing the bodily functions of a living being, they are not considered the "animated dead", this term being reserved for a corpse which has begun to move and act on its own or by the will of another, the distinction generally being held as one of cognitive capacity. Where zombies and skeletons cannot think or behave in any sophisticated manner, vampires are willful beings capable of great deception.

As long as the remains of a creature contain a body part capable of grasping, be it a hand or head or the entire upper half, those remains can be animated. This can lead to animated hands and heads, which seems comical until you consider the implications of a swarm of such monstrosities and the havoc that they might wreak. A body part can be resurrected as a zombie even if it has already done so and been de-animated again. It is important to realize that an endless horde of the undead may really be endless unless the root of the problem is destroyed.

Traits

Undead retain the wounds that killed them in life, as well as any they have sustained since or from a temporary de-animation. Undead vary in levels of strength depending on their form. Certain types of animal are likely the most dangerous that it is common to encounter, and can have dangerous strength, speed, aggression, and piercing attacks. The undead of butcherable creatures can still be butchered once de-animated, as long as they have not rotted.

Destruction

Undead are not difficult to destroy, but require unconventional tactics. You would not wish to attempt to kill them with puncture wounds, as their organs no longer serve them in any useful regard. Likewise, choking is ineffective against their lack of breath. Instead, the most useful tactic is dismemberment, axes and swords serving to cut apart the physical form of the undead rather than attempting to wound its unfeeling shell. This may however be dangerous if the source of the undead is still active and present, as the more body parts are about, the more fodder for animation is present.