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Editing v0.34:Unit list

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The second screen lists livestock. This is useful for quickly zooming to particular animals; most animal management actually happens in the animal [[status]] screen.
 
The second screen lists livestock. This is useful for quickly zooming to particular animals; most animal management actually happens in the animal [[status]] screen.
  
The third lists "Other". Any creatures that are neither dwarves nor dwarven livestock are listed under Other; this means that the list is populated by ''visible'' local [[biome|wildlife]] (there may be unseen creatures underground), [[caravan]] traders and guards (as well as their pack animals and for-sale animals), exposed [[thief|thieves]] and [[ambush]]es, the contents of [[siege]]s, and anything [[megabeast|really]] [[titan|scary]]. This list is most useful for zooming on their location, and lists a few statuses: wild animal ([[creature|wildlife]]), domesticated ([[pet]]s), domesticated (caged) (pets in [[cage]]s), hostile ([[thief|thieves]]), invader ([[ambush]]es), uninvited guest ([[werebeast]]s, [[megabeast]]s, and [[forgotten beast]]s), and friendly ([[trader]]s, the [[outpost liaison]], and caravan guards). This menu is important for keeping track of the local wildlife; regular looks may very well save you from a deadly [[giant lion]] attack.
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The third lists "Other". Any creatures that are neither dwarves nor dwarven livestock are listed under Other; this means that the list is populated by ''visible'' local [[biome|wildlife]] (there may be unseen creatures underground), [[caravan]] traders and guards (as well as their pack animals and for-sale animals), exposed [[thief|thieves]] and [[ambush]]es, the contents of [[siege]]s, and anything [[megabeast|really]] [[titan|scary]]. This list is most useful for zooming on their location, and lists a few statuses: wild animal, domesticated, domesticated (caged), hostile, invader, and friendly. This menu is important for keeping track of the local wildlife; regular looks may very well save you from a deadly [[giant lion]] attack.
  
 
The final list is the Dead/Missing list, which keeps tabs on everything that entered the map and didn't leave. This is the best record of your [[hunting]] returns, siege rebuffs, [[unfortunate accident|accident]] victims, and battle casualties. As a dead or missing list, it reports either Deceased or Missing; the missing status will be tacked on the moment a dwarf goes missing, not a week later as with the [[announcement]], making it extremely useful for checking for [[vampire]]s. For fortresses with long histories, this list may very well be hundreds or even thousands of units long.
 
The final list is the Dead/Missing list, which keeps tabs on everything that entered the map and didn't leave. This is the best record of your [[hunting]] returns, siege rebuffs, [[unfortunate accident|accident]] victims, and battle casualties. As a dead or missing list, it reports either Deceased or Missing; the missing status will be tacked on the moment a dwarf goes missing, not a week later as with the [[announcement]], making it extremely useful for checking for [[vampire]]s. For fortresses with long histories, this list may very well be hundreds or even thousands of units long.
  
 
{{Category|Interface}}
 
{{Category|Interface}}

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