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Editing v0.34:Wall
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Walls can be built ''en masse''. To do this, use the {{K|b}}uild -> {{K|C}}onstruction -> {{K|w}}all command. The keys {{K|u}},{{K|m}},{{K|k}} and {{K|h}} are used to change size. Walls may be built on any square which does not already contain a structure, provided your dwarves can reach an adjacent square (this includes building a wall over empty air next to a floor, allowing for the construction of inverted pyramids). Diagonals cannot be built from, nor will they support constructions. | Walls can be built ''en masse''. To do this, use the {{K|b}}uild -> {{K|C}}onstruction -> {{K|w}}all command. The keys {{K|u}},{{K|m}},{{K|k}} and {{K|h}} are used to change size. Walls may be built on any square which does not already contain a structure, provided your dwarves can reach an adjacent square (this includes building a wall over empty air next to a floor, allowing for the construction of inverted pyramids). Diagonals cannot be built from, nor will they support constructions. | ||
− | The important thing to remember is that all walls, floors and anything built with the {{K|b}}-{{K|C}} keys are LIFO - "Last In, First Out". That means that the very last designation you make will be the very first thing your | + | The important thing to remember is that all walls, floors and anything built with the {{K|b}}-{{K|C}} keys are LIFO - "Last In, First Out". That means that the very last designation you make will be the very first thing your masons will work on next! Once you master this concept, it can be used to your advantage, but only if you can plan ahead. |
It is also important to remember that you cannot build on top of a constructed floor, but you can build a wall on top of another constructed wall, even though the upper surface of a wall is otherwise indistinguishable from a constructed floor. | It is also important to remember that you cannot build on top of a constructed floor, but you can build a wall on top of another constructed wall, even though the upper surface of a wall is otherwise indistinguishable from a constructed floor. | ||
− | Constructed walls cannot be engraved, but can be carved into [[fortification]]s ({{K|d}}esignate - c{{K|a}}rve fortifications) | + | Constructed walls cannot be engraved, but can be carved into [[fortification]]s ({{K|d}}esignate - c{{K|a}}rve fortifications). As usual, the fortifications will block movement, but not [[liquid]]s or small objects such as [[bolt]]s. |
Normal walls are considered 'rough'. By using [[stone]], [[glass]], [[wood]], or [[metal]] [[block]]s, higher quality constructions can be built with increased value. This can be particularly important when trying to maximize the value of a [[noble|noble]]'s [[room]]. | Normal walls are considered 'rough'. By using [[stone]], [[glass]], [[wood]], or [[metal]] [[block]]s, higher quality constructions can be built with increased value. This can be particularly important when trying to maximize the value of a [[noble|noble]]'s [[room]]. | ||
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As with all [[construction]]s, the material used dictates which [[labor]] is required to perform the construction. | As with all [[construction]]s, the material used dictates which [[labor]] is required to perform the construction. | ||
− | When building walls, your | + | When building walls, your masons will carry the rocks themselves. A useful tip when building defences is to first make a rock stockpile nearby, and only allow one type of rock in it. When it fills up, remove it, and build the wall. |
− | + | === How can I get a dwarf to not build a wall from the wrong side? === | |
− | + | When choosing a place to stand while building a wall, dwarves will avoid standing on designated building sites. By designating a wall tile on the wrong side of the wall, you can be assured that the mason who builds it will stand on the right side and not be trapped by their own device. Suspending the extra designation will prevent dwarves from attempting to actually build it. | |
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− | When | ||
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== Removing Walls == | == Removing Walls == | ||
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== Bugs == | == Bugs == | ||
− | + | If a tile that is designated to have a wall built in it, and is adjacent to either another 2-3 walls that have already been built, then there is a chance that the dwarf constructing the wall will stand on the tile to complete the wall. This will result in a message appearing that says that a creature has blocked construction of the wall, and the construction of the wall will be suspended. | |
+ | Note: This is more likely if the tile designated to be built on is in a corner of some shape. | ||
+ | ==See also== | ||
+ | *[[How do I construct a wall from a particular direction]]? | ||
{{Buildings}} | {{Buildings}} | ||
{{Category|Buildings}} | {{Category|Buildings}} | ||
{{Category|Constructions}} | {{Category|Constructions}} |