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Editing v0.34:Wheelbarrow

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Dwarves carrying items in wheelbarrows ignore the weight of the contents, moving always at their top speed. This makes them particularly useful for hauling heavy items like stone, which slow haulers a lot. There's little benefit to carrying light items in a wheelbarrow, as dwarves won't load multiple items in it.  They will, however, load a single bin ''full of items'' in a wheelbarrow.
 
Dwarves carrying items in wheelbarrows ignore the weight of the contents, moving always at their top speed. This makes them particularly useful for hauling heavy items like stone, which slow haulers a lot. There's little benefit to carrying light items in a wheelbarrow, as dwarves won't load multiple items in it.  They will, however, load a single bin ''full of items'' in a wheelbarrow.
  
Wheelbarrows carry less stuff than [[minecart]]s, but do not require a track to be preconstructed, and can go up and down stairs.
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Although wheelbarrows carry less stuff than [[minecart]]s, they do not require a track to be preconstructed, and they can go up and down stairs.
  
If wheelbarrows are assigned to a stockpile, dwarves will use them exclusively and cease hauling items to it with their bare hands, meaning that the number of assigned wheelbarrows is also the maximum number of active hauling jobs for said stockpile. This behaviour can save haulers for other more urgent jobs, but is sometimes inconvenient. Increasing the number of assigned wheelbarrows and adding linked stone stockpiles can allow you to pour more dwarfpower into hauling. If you set wheelbarrows at your stockpile to 0, all haulers may carry stones there, but will do it by hand, which is painfully slow work when long distances are involved.
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== Forging and Melting ==
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* Metal wheelbarrows cost '''two''' [[metal]] bars to forge, or '''six''' [[adamantine]] wafers.
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* When a non-adamantine metal wheelbarrow is melted down, it will return '''1.8''' metal bars, for an '''efficiency of 90%'''.
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* When an adamantine wheelbarrow is melted down, it will produce '''1.8''' wafers, for an '''efficiency of 30%'''
  
== Forging and Melting ==
 
* Metal wheelbarrows cost '''two''' [[metal]] bars or [[adamantine]] wafers to forge.
 
* When a metal wheelbarrow is melted down, it will return '''1.8''' metal bars or '''1.8''' wafers, for an '''efficiency of 90%'''.
 
  
 
== Bugs ==  
 
== Bugs ==  
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* If wheelbarrows are assigned to a stockpile, dwarves will use them exclusively and cease hauling items to it with their bare hands, meaning that the number of assigned wheelbarrows is also the maximum number of active hauling jobs for said stockpile.{{bug|6082}} This limit can be circumvented by splitting large stockpiles into several smaller designations (although this can make assigning "give" and "take" options much more tedious).
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* Once a stockpile has an assigned wheelbarrow and a bin/barrel, storing an item in this bin/barrel will be split into two separate jobs: hauling the container by hand to the location of the item to be collected, and fetching the wheelbarrow to return the errant container. Since this doubles the number of trips, it is generally inadvisable to enable wheelbarrows and containers in the same stockpile.{{bug|5964}} As a workaround, a "feeder" stockpile with wheelbarrows enabled can be designated to "give to" an adjacent "storage" stockpile with containers enabled.
 
* Once a stockpile has an assigned wheelbarrow and a bin/barrel, storing an item in this bin/barrel will be split into two separate jobs: hauling the container by hand to the location of the item to be collected, and fetching the wheelbarrow to return the errant container. Since this doubles the number of trips, it is generally inadvisable to enable wheelbarrows and containers in the same stockpile.{{bug|5964}} As a workaround, a "feeder" stockpile with wheelbarrows enabled can be designated to "give to" an adjacent "storage" stockpile with containers enabled.
  
 
* If all of a stockpile's tiles are occupied by wheelbarrows, it will stop requesting new items even though the tiles under the wheelbarrows have no stockpiled item.  Consequently, stockpiles need to have more tiles than wheelbarrows to work correctly.
 
* If all of a stockpile's tiles are occupied by wheelbarrows, it will stop requesting new items even though the tiles under the wheelbarrows have no stockpiled item.  Consequently, stockpiles need to have more tiles than wheelbarrows to work correctly.
  
* Dwarves carry wheelbarrows instead of pushing them when the wheelbarrows themselves are being hauled.{{bug|6008}}
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* Dwarves carry wheelbarrows when they themselves are being moved.{{bug|6008}}
  
* Items can occasionally be left inside a wheelbarrow, causing the wheelbarrow to become unusable. This can cause a stockpile to stop collecting items if all of its wheelbarrows end up in this state{{bug|6074}} You can work around this by marking the contents of the wheelbarrow for dumping.
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* Items can rarely be left inside a wheelbarrow sometimes causing the wheelbarrow to become unusable this can cause a stockpile to stop collecting items if all the wheelbarrows assigned to it end up in this state{{bug|6074}} You can workaround this by marking the contents of the wheelbarrow for dumping.
  
* Like several other [[tool]]s, adamantine wheelbarrows take the wrong amount of material to make - they can be created with two wafers instead of the size-appropriate six.{{bug|6230}}
 
  
 
{{Category|Items}}
 
{{Category|Items}}
  
 
[[ru:Wheelbarrow]]
 
[[ru:Wheelbarrow]]

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