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Editing v0.34:Worldgen examples

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[VOLCANISM_RANGES:0:0:0]
 
[VOLCANISM_RANGES:0:0:0]
 
</pre>
 
</pre>
 
 
== Human Necromancers ==
 
== Human Necromancers ==
 
This world is filled with human necromancers, and over 40 towers would be typically generated.  Due to the nature of Necromancer discovery, the exact number isn't always predictable.  Dwarves, Humans, and 75,000 goblins.
 
This world is filled with human necromancers, and over 40 towers would be typically generated.  Due to the nature of Necromancer discovery, the exact number isn't always predictable.  Dwarves, Humans, and 75,000 goblins.
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[SAVAGERY_RANGES:0:0:0]
 
[SAVAGERY_RANGES:0:0:0]
 
[VOLCANISM_RANGES:0:0:0]
 
[VOLCANISM_RANGES:0:0:0]
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== Monster Island ==
 
 
Named after a [http://www.bay12forums.com/smf/index.php?topic=101941.0 thread] where the first known example of this sort of world was played in Adventurer Mode. An outsider-only world that condenses an entire world's worth of monsters into a single volcanic island. Note that it WILL reject infinitely until you allow it to accept any reject.
 
 
<pre>
 
Created in DF v0.34.11.
 
 
[WORLD_GEN]
 
[TITLE:DEATH WORLD]
 
[DIM:257:257]
 
[EMBARK_POINTS:1324]
 
[END_YEAR:50]
 
[BEAST_END_YEAR:300:80]
 
[REVEAL_ALL_HISTORY:1]
 
[CULL_HISTORICAL_FIGURES:0]
 
[ELEVATION:1:20:800:800]
 
[RAINFALL:0:100:400:400]
 
[TEMPERATURE:25:75:400:400]
 
[DRAINAGE:0:100:400:400]
 
[VOLCANISM:0:100:400:400]
 
[SAVAGERY:0:100:400:400]
 
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
 
[RAIN_FREQUENCY:1:1:1:1:1:1]
 
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
 
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
 
[SAVAGERY_FREQUENCY:1:1:1:1:1:10]
 
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
 
[MINERAL_SCARCITY:2500]
 
[MEGABEAST_CAP:75]
 
[SEMIMEGABEAST_CAP:150]
 
[TITAN_NUMBER:33]
 
[TITAN_ATTACK_TRIGGER:80:0:100000]
 
[DEMON_NUMBER:52]
 
[NIGHT_TROLL_NUMBER:26]
 
[BOGEYMAN_NUMBER:0]
 
[VAMPIRE_NUMBER:26]
 
[WEREBEAST_NUMBER:26]
 
[SECRET_NUMBER:52]
 
[REGIONAL_INTERACTION_NUMBER:52]
 
[DISTURBANCE_INTERACTION_NUMBER:52]
 
[EVIL_CLOUD_NUMBER:0]
 
[EVIL_RAIN_NUMBER:0]
 
[GOOD_SQ_COUNTS:0:0:0]
 
[EVIL_SQ_COUNTS:25:25:25]
 
[PEAK_NUMBER_MIN:0]
 
[PARTIAL_OCEAN_EDGE_MIN:0]
 
[COMPLETE_OCEAN_EDGE_MIN:0]
 
[VOLCANO_MIN:1]
 
[REGION_COUNTS:SWAMP:0:0:0]
 
[REGION_COUNTS:DESERT:0:0:0]
 
[REGION_COUNTS:FOREST:0:0:0]
 
[REGION_COUNTS:MOUNTAINS:0:0:0]
 
[REGION_COUNTS:OCEAN:0:0:0]
 
[REGION_COUNTS:GLACIER:0:0:0]
 
[REGION_COUNTS:TUNDRA:0:0:0]
 
[REGION_COUNTS:GRASSLAND:0:0:0]
 
[REGION_COUNTS:HILLS:0:0:0]
 
[EROSION_CYCLE_COUNT:250]
 
[RIVER_MINS:0:400]
 
[PERIODICALLY_ERODE_EXTREMES:1]
 
[OROGRAPHIC_PRECIPITATION:1]
 
[SUBREGION_MAX:2750]
 
[CAVERN_LAYER_COUNT:3]
 
[CAVERN_LAYER_OPENNESS_MIN:0]
 
[CAVERN_LAYER_OPENNESS_MAX:100]
 
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
 
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
 
[CAVERN_LAYER_WATER_MIN:0]
 
[CAVERN_LAYER_WATER_MAX:100]
 
[HAVE_BOTTOM_LAYER_1:1]
 
[HAVE_BOTTOM_LAYER_2:1]
 
[LEVELS_ABOVE_GROUND:15]
 
[LEVELS_ABOVE_LAYER_1:5]
 
[LEVELS_ABOVE_LAYER_2:1]
 
[LEVELS_ABOVE_LAYER_3:1]
 
[LEVELS_ABOVE_LAYER_4:1]
 
[LEVELS_ABOVE_LAYER_5:2]
 
[LEVELS_AT_BOTTOM:1]
 
[CAVE_MIN_SIZE:5]
 
[CAVE_MAX_SIZE:25]
 
[MOUNTAIN_CAVE_MIN:100]
 
[NON_MOUNTAIN_CAVE_MIN:200]
 
[ALL_CAVES_VISIBLE:1]
 
[SHOW_EMBARK_TUNNEL:2]
 
[TOTAL_CIV_NUMBER:40]
 
[TOTAL_CIV_POPULATION:15000]
 
[SITE_CAP:1500]
 
[PLAYABLE_CIVILIZATION_REQUIRED:0]
 
[ELEVATION_RANGES:8256:16512:8256]
 
[RAIN_RANGES:8256:16512:8256]
 
[DRAINAGE_RANGES:8256:16512:8256]
 
[SAVAGERY_RANGES:8256:16512:8256]
 
[VOLCANISM_RANGES:8256:16512:8256]
 
 
 
</pre>
 
</pre>

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