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Editing v0.34 Talk:Attribute

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== Recuperation and Drowning ==
 
== Recuperation and Drowning ==
 
I was training my adventurer in swimming and ambushing in the ocean while also repeatedly diving since I read that moving while drowning increases endurance and toughness. After awhile of doing this my adventurer moved from Above Average recuperation to High Recuperation. As a result I added it to the page that it can be increased by swimming while drowning. It makes sense since the dwarf has to recover from drowning and so would slowly start recovering faster. [[User:Skyte100|Skyte100]] ([[User talk:Skyte100|talk]]) 21:18, 24 June 2013 (UTC)
 
I was training my adventurer in swimming and ambushing in the ocean while also repeatedly diving since I read that moving while drowning increases endurance and toughness. After awhile of doing this my adventurer moved from Above Average recuperation to High Recuperation. As a result I added it to the page that it can be increased by swimming while drowning. It makes sense since the dwarf has to recover from drowning and so would slowly start recovering faster. [[User:Skyte100|Skyte100]] ([[User talk:Skyte100|talk]]) 21:18, 24 June 2013 (UTC)
 
Well I cant reproduce it but I know it happened at least once so I am going to edit the page again and add that it happens slowly and a verify to see if someone else can reproduce it. [[User:Skyte100|Skyte100]] ([[User talk:Skyte100|talk]]) 13:22, 1 July 2013 (UTC)
 
 
== disease resistance ==
 
 
Does disease resistance effect likeliness for wounds to get infected or dwarves to succumb to infection? It seems like this should be the case, but is it confirmed? If not, it might be worth noting that.
 

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