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Editing v0.34 Talk:Block

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If you make blocks & assign a number of semi-useless dwarves to masonry labor, you can set your mason's workshops to 'minimum: novice' and you can throw up constructions extremely fast. I checked and dabbling/no skill masons do not get any experience for this task and furthermore they do not do it slower than real masons. The simple test is to add a single dabbling dwarf to the mason labor and build a wall with a few blocks. If the timing is right all of the dwarves will start at the same time and finish at the same time. These dwarves are literally unskilled labor. --[[User:Riverc|Riverc]] ([[User talk:Riverc|talk]]) 04:19, 2 February 2014 (UTC)
 
If you make blocks & assign a number of semi-useless dwarves to masonry labor, you can set your mason's workshops to 'minimum: novice' and you can throw up constructions extremely fast. I checked and dabbling/no skill masons do not get any experience for this task and furthermore they do not do it slower than real masons. The simple test is to add a single dabbling dwarf to the mason labor and build a wall with a few blocks. If the timing is right all of the dwarves will start at the same time and finish at the same time. These dwarves are literally unskilled labor. --[[User:Riverc|Riverc]] ([[User talk:Riverc|talk]]) 04:19, 2 February 2014 (UTC)
:Yes, this works.  If I'm building a big aboveground project or a long wall, I enable Masonry on my Hauler-class dwarves.<br/>Caveat: certain jobs will cause them to gain a bit of experience in Masonry, which will then guide any strange moods they have.  These jobs are basically constructing any building (workshop, trade depot, pump, …) that uses a stone block as a material.<br/>&mdash;[[User:0x517A5D|0x517A5D]] ([[User talk:0x517A5D|talk]]) 17:58, 2 February 2014 (UTC)
 

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