v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34 Talk:Ghost"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 21: Line 21:
  
 
so I had my dwarves dig a large tunnel to carry water from a brook to my aquifier, and one of the ghosts haunting my fortress (he's fairly benign, so I decided to keep him) was lounging about in the tunnel when I opened the floodgate. he subsequently got carried along with the flood for a good 100 tiles before escaping through the walls.
 
so I had my dwarves dig a large tunnel to carry water from a brook to my aquifier, and one of the ghosts haunting my fortress (he's fairly benign, so I decided to keep him) was lounging about in the tunnel when I opened the floodgate. he subsequently got carried along with the flood for a good 100 tiles before escaping through the walls.
not that hard to verify, just get a ghost to lounge in a tunnel you then flood. I did have a several z-level drop from the brook to the tunnel, so there was a good deal of pressure.
+
not that hard to verify, just get a ghost to lounge in a tunnel you then flood. I did have a several z-level drop from the brook to the tunnel, so there was a good deal of pressure. <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:Carch|Carch]]</small>

Revision as of 20:53, 1 March 2013

Ghosts continue working

I had a legendary cook, who basically spent all his life masterfully cooking 24/7. He was killed by a berserking dwarf when my fortres was going down in a tantrum spiral, and when he came back as a ghost, he went to the kitchen and continued to Prepare Easy Meal that was set on repeat until I abandoned my fort. Don't know if that's a bug though, but the food was good. -Koter 25 January 2013 (UTC)

I've never seen that, but it's probably not intended. :) --Lethosor (talk) 16:55, 25 January 2013 (UTC)

they open doors.

apparently ghosts open doors and hatches. Should the article say something about this? -Zazq 07:09, 3 March 2012 (UTC)

Are you certain that they open hatches? I've only seen them open doors, and that's by being in the same place as the door-- there's no need for them to displace a hatch open a way they do doors. -Vasiln 19:14, 3 March 2012 (UTC)

The ghostly peasant has come

Just had this message appear in the same manner as a megabeast or werecreature appearing at my fort.

The ghostly peasant Kadol Itebushil has come! A short, sturdy creature fond of drink and industry

He doesn't have the description of an angry ghost, and he doesn't appear to be doing anything worse than the other ghosts I have in my fort. -- Qazmlpok 12:34, 16 March 2012 (UTC)

Worst. Migration wave. Ever. :P 74.102.139.234 14:10, 16 March 2012 (UTC)

Causes of ghost types

I checked the history and the "Causes" of various ghosts in the table was added by a random IP address (not a signed-in user) and has never been verified/questioned. Has any science/disassembly diving been done on this topic? --UristDaVinci 01:13, 28 September 2012 (UTC)

ghosts can be pushed by floods?

so I had my dwarves dig a large tunnel to carry water from a brook to my aquifier, and one of the ghosts haunting my fortress (he's fairly benign, so I decided to keep him) was lounging about in the tunnel when I opened the floodgate. he subsequently got carried along with the flood for a good 100 tiles before escaping through the walls. not that hard to verify, just get a ghost to lounge in a tunnel you then flood. I did have a several z-level drop from the brook to the tunnel, so there was a good deal of pressure. unsigned comment by Carch