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v0.34 Talk:Maximizing framerate

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Revision as of 23:31, 22 May 2012 by Calite (talk | contribs)
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Contaminants

I removed the following tips for now. My reasoning being that contaminant spreading is currently off by default. When this is turned back on by default (after the bugs are fixed I'd assume), please add these back in. For now they can do little more than confuse players. Calite 23:31, 22 May 2012 (UTC)

  • Contaminants, including blood spatters, accumulate on the ground and on dwarves and creatures. When they walk over contaminants, these sometimes get smeared and spread. There is a bug (Bug:296) which makes contaminants continuously multiply and another bug (Bug:3270) which prevents blood spatters from ever disappearing.
    • There is a setting in D_init.txt (as of v0.31.16) that prevents them spreading from dwarf (or animal) to ground. For Fortress Mode, this is WALKING_SPREADS_SPATTER_DWF and is already turned off by default.
    • If the contaminants are outside, isolate the area and let rain slowly wash it away. Pets can be kept out with a pen/pasture or a pit. Similarly, setting the traffic designation to restricted and/or assigning Activity Zones strategically may keep dwarves away.
    • Add in some in-fortress means of cleaning dwarves and pets. The "Dwarven Bathtub" is one example. And make sure you have the cleaning labor enabled. Details of these and other suggestions can be found on the cleaning page.
    • Finding the above cleaning measures too tedious or lacking, some players opt to cheat by using the dfcleanmap tool from the DFhack library.