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Difference between revisions of "v0.34 Talk:Megaprojects"

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(Impossible suggestions are utterly impossible to achieve: I suggest deleting them to clean up page)
 
 
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Right now, I'm thinking of deleting these two entries.
 
Right now, I'm thinking of deleting these two entries.
 
Thoughts? --[[User:Thundercraft|Thundercraft]] ([[User talk:Thundercraft|talk]]) 09:48, 11 December 2013 (UTC)
 
Thoughts? --[[User:Thundercraft|Thundercraft]] ([[User talk:Thundercraft|talk]]) 09:48, 11 December 2013 (UTC)
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Agreed. I added those entries when I was a noob and thought those things were possible. On a different note, does anyone think the aqueduct project might actually work in DF2014? --[[User:Dwarf4 Explosives|Dwarf4 Explosives]] ([[User talk:Dwarf4 Explosives|talk]]) 16:54, 30 December 2013 (UTC)

Latest revision as of 16:54, 30 December 2013

Impossible Suggestions[edit]

I propose that the Megaprojects page needs a bit of cleaning up. Specifically, at least a few of these suggestions are physically impossible to achieve.

Examples:

Make a Water-Powered Robot (#55) is an absolutely impossible pipe dream. Granted, there are a few mods that feature "golems" and similar. However, no mod or game hack (not even DFHack) can make it possible to build a quote, "pump-based perpetual motion machine and can move" via wheels. Nor can a mobile "robot" or golem suck up magma and shoot it out. DF is not coded for anything like this. It does not even have wheels, aside from the water wheel. So this suggestion is at least as impossible as the "land mobile aircraft carrier" fictional concept it evokes!

Similarly, the UtopiaSort (#56) suggestion is either entirely impossible or - at the very least - impossible without coding very complicated scripts for DFHack. Even if it can be done with DFHack, it would rely almost entirely on said complicated scripts to do all the sorting for the player. And while that might be an impressive achievement in DFHack coding and hacking, it would not be an impressive player achievement. (Instead of building a sophisticated dwarfputer to do this, all the player would have to do is activate said scripts.) As such, I do not believe it fits on this page.

Right now, I'm thinking of deleting these two entries. Thoughts? --Thundercraft (talk) 09:48, 11 December 2013 (UTC)

Agreed. I added those entries when I was a noob and thought those things were possible. On a different note, does anyone think the aqueduct project might actually work in DF2014? --Dwarf4 Explosives (talk) 16:54, 30 December 2013 (UTC)