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Editing v0.34 Talk:Strange mood

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Accurate as of version 0.34.11. --[[User:Quietust|Quietust]] 00:52, 29 August 2012 (UTC)
 
Accurate as of version 0.34.11. --[[User:Quietust|Quietust]] 00:52, 29 August 2012 (UTC)
  
- Does this mean that gemstone anvils are no longer possible?
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- Does this mean that gemstone anvils are no longer possible?
:They've '''never''' been possible in '''any''' version. Anvils can only be made by moody Blacksmiths, and moody Blacksmiths always produce an item made of metal. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 03:04, 22 June 2013 (UTC)
 
  
 
==Fell Moods==
 
==Fell Moods==
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:So fix it.  That sentence is ''at least'' 4½ years old.  It was added to the .40d article on November 1, 2007, and that edit is labelled as being a 'copy from the archive wiki'.  I'm not surprised that it's wrong.<br/>&mdash;[[User:0x517A5D|0x517A5D]] 13:27, 14 May 2012 (UTC)
 
:So fix it.  That sentence is ''at least'' 4½ years old.  It was added to the .40d article on November 1, 2007, and that edit is labelled as being a 'copy from the archive wiki'.  I'm not surprised that it's wrong.<br/>&mdash;[[User:0x517A5D|0x517A5D]] 13:27, 14 May 2012 (UTC)
::To be fair, it probably '''was''' correct back then - I'm suspecting that it wasn't until 0.34's justice revamp that fell mood murder became socially unaccepable. If somebody would like to test this in an older version of DF, I'm sure it would be greatly appreciated. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 03:04, 22 June 2013 (UTC)
 
  
 
== Adamantine cloth ==
 
== Adamantine cloth ==
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:About adamantine cloth being used in artifact, the wiki says that adamantine cloth will be used first. But I had a dwarf that used a cave spider cloth (hadn't adamantine cloth at the time). He needed more clothes, so I ordered one adamantine cloth to be made, and one pig tail afterwards. The (possessed) dwarf took the pig tail cloth, and not the adamantine, despite the adamantine being available first.The mooded dwarf is a stonecrafter (already fey mooded), and doesn't have a preference for any particular clothes nor adamantine. The artifact made was a raw adamantine crown. I can provide additional details, although I'm not sure I saved at this particular moment. Should we remove this ? (And can someone confirm ?)--[[User:PanH|PanH]] 03:58, 31 October 2012 (UTC)
 
:About adamantine cloth being used in artifact, the wiki says that adamantine cloth will be used first. But I had a dwarf that used a cave spider cloth (hadn't adamantine cloth at the time). He needed more clothes, so I ordered one adamantine cloth to be made, and one pig tail afterwards. The (possessed) dwarf took the pig tail cloth, and not the adamantine, despite the adamantine being available first.The mooded dwarf is a stonecrafter (already fey mooded), and doesn't have a preference for any particular clothes nor adamantine. The artifact made was a raw adamantine crown. I can provide additional details, although I'm not sure I saved at this particular moment. Should we remove this ? (And can someone confirm ?)--[[User:PanH|PanH]] 03:58, 31 October 2012 (UTC)
 
* I'm guessing that the base item is the one that they'll favor adamantine for, while decoration items can vary or be subject to the dwarf's preferences. In your case, the stonecrafter's base item was stone, hence grabbing raw admantine, while the cloth was just to decorate it with. I've had moody smiths start by grabbing adamantine then mixing it up with other materials even when more adamantine wafers were readily available, the resulting artifact's base material being adamantine. At the same time I've had individual examples of the occasional clothier, smith, crafter, etc grabbing additional adamantine materials to decorate with. This suggests that the base material is either coded to favor adamantine first if possible, or it simply picks the most valuable material available. Either way, add-ons to the initial item vary according to the dwarf's preference.--[[Special:Contributions/184.21.69.62|184.21.69.62]] 16:24, 21 June 2013 (UTC)
 
* I'm guessing that the base item is the one that they'll favor adamantine for, while decoration items can vary or be subject to the dwarf's preferences. In your case, the stonecrafter's base item was stone, hence grabbing raw admantine, while the cloth was just to decorate it with. I've had moody smiths start by grabbing adamantine then mixing it up with other materials even when more adamantine wafers were readily available, the resulting artifact's base material being adamantine. At the same time I've had individual examples of the occasional clothier, smith, crafter, etc grabbing additional adamantine materials to decorate with. This suggests that the base material is either coded to favor adamantine first if possible, or it simply picks the most valuable material available. Either way, add-ons to the initial item vary according to the dwarf's preference.--[[Special:Contributions/184.21.69.62|184.21.69.62]] 16:24, 21 June 2013 (UTC)
** That's exactly what happens - if the mood's base item is either a '''bar''' or a piece of '''cloth''' and you have at least one "deep" material version of that item (in this case, Adamantine metal), then the mood will require that the mood's base item be made out of the closest matching "deep material" item of that type (e.g. if you modded in an extra "mithril" material and had both Adamantine cloth and Mithril cloth, then your moody Clothier will require either 1-3 pieces of Adamantine cloth or 1-3 pieces of Mithril cloth, depending on which one was closer at the time the mood started). --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 03:04, 22 June 2013 (UTC)
 
  
 
== Possessed Item Request ==
 
== Possessed Item Request ==
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==Waxworker==
 
==Waxworker==
 
A Great Waxworker/Novice Tanner just claimed a Leather works and made a leather buckler and became a legendary tanner. This does not seem to contradict the page, I just found it..novel enough to post. --[[User:Old Ancient|Old Ancient]] 21:53, 7 April 2013 (UTC)
 
A Great Waxworker/Novice Tanner just claimed a Leather works and made a leather buckler and became a legendary tanner. This does not seem to contradict the page, I just found it..novel enough to post. --[[User:Old Ancient|Old Ancient]] 21:53, 7 April 2013 (UTC)
:Not surprising - wax worker isn't moodable, but tanner is. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 03:04, 22 June 2013 (UTC)
 

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