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Editing v0.34 Talk:Undead

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===Special Attacks===
 
===Special Attacks===
 
I spoke to someone on the forum who experienced a GCS zombification and told me that the undead GCS still shot web, but this page says the opposite.  Can anybody confirm or refute? --[[User:Vasiln|Vasiln]] 22:04, 6 March 2012 (UTC)
 
I spoke to someone on the forum who experienced a GCS zombification and told me that the undead GCS still shot web, but this page says the opposite.  Can anybody confirm or refute? --[[User:Vasiln|Vasiln]] 22:04, 6 March 2012 (UTC)
 
== Raised parts FYI ==
 
 
Some experimentation in the arena has revealed that necks can be raised as undead, but noses and teeth cannot. (Fight between a Giant Sperm Whale Mummy, a werebuffalo and a Giant Desert Tortoise animated skeleton.)--[[User:Auric|Auric]] 19:30, 14 March 2012 (UTC)
 
 
By jash00
 
Lot of fun today !!! SOme dwarf are imune to undead ? Some really positiv dwarff ,  ( i am non english speacker )
 
 
== Husks? ==
 
Are husks from [[evil weather]] worthy of mention here, or should they be elsewhere?  Their traits (no arbitrary damage thresholds, retainment of skills, etc.) suggest that they're not true undead, and their overall effect on the game is quite different (for example, the danger of infection from dust), though the syndrome tags of both are very similar.
 
:At first, I wasn't sure, but looking through world.sav, they are NOT_LIVING, so I added a section for them here.  In particular, some versions of them are called "zombies", and so I think this is the appropriate place, unless you want to change the redirect from [[zombie]]. --[[User:Vasiln|Vasiln]] 22:51, 31 March 2012 (UTC)
 
 
== Skeleton info? ==
 
 
My game:
 
<blockquote>Flying Squirrel Woman '''skeleton'''<br>This is a Flying Squirrel Woman '''skeleton'''</blockquote>
 
 
[[::Skeleton|The page]]:
 
<blockquote>(Redirected from '''Skeleton''')</blockquote>
 
 
But the page doesn't contain any information about not-undead skeletons. For example, can I make bone stacks from them? Are there any uses? - [[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 02:33, 3 August 2013 (UTC)
 
 
== Thralls in adventure mode ==
 
Upon entering an evil cloud my gnummy became an "gloomy thrall". z->s showed no stat changes, "d" of my character did not mention any changes.
 
What changed:
 
speed. ~800 with fill armor -> 270.
 
swim speed. was 900(legendary) -> 1570.
 
no need to eat, drink, sleep, breath.
 
Still vulnerable to bruises from animal bites.
 
No further info -> savescummed.
 

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