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  • ...al game used a simplistic 16-color palette, with 8 of those colors: black, blue, green, cyan, red, purple, yellow, grey, and a lighter version of those col | style="padding: 0.15em 0.4em; text-align: left" | BLUE
    60 KB (7,271 words) - 13:03, 9 December 2023
  • | style="padding: 0.15em 0.4em; text-align: left" | Blue | style="padding: 0.15em 0.4em; text-align: left" | Light blue
    44 KB (5,214 words) - 22:38, 8 April 2014
  • | style="padding: 0.15em 0.4em; text-align: left" | BLUE | style="padding: 0.15em 0.4em; text-align: left" | GOLD
    58 KB (7,047 words) - 03:16, 20 December 2022
  • | style="padding: 0.15em 0.4em; text-align: left" | Blue | style="padding: 0.15em 0.4em; text-align: left" | Light blue
    43 KB (5,036 words) - 16:43, 8 December 2011
  • [PRODUCT:100:1:DOOR:NONE:METAL:GOLD]<br /> [PRODUCT:100:1:CHAIR:NONE:METAL:GOLD]<br />
    120 KB (16,480 words) - 13:06, 27 July 2021
  • ...[stone]] has a MM of x1, [[obsidian]] x3, [[native silver]] x 10, [[native gold]] x30, and [[native platinum]] x40. Processed [[adamantine]] "metal" has a ...ree blue, 1.8%, four blue, 0.1%, with an average (not surprisingly) of one blue; you also have a chance of special HFS of about 1.6%.
    5 KB (912 words) - 20:25, 3 October 2014
  • ...[stone]] has a MM of x1, [[obsidian]] x3, [[native silver]] x 10, [[native gold]] x30, and [[native platinum]] x40. Processed [[adamantine]] "metal" has a ...ree blue, 1.8%, four blue, 0.1%, with an average (not surprisingly) of one blue; you also have a chance of special HFS of about 1.6%.
    5 KB (864 words) - 20:42, 8 October 2014
  • ...the object (a stone, a statue) by the '''material multiplier''' (granite, gold), and by the '''quality modifier''' (fine, masterful) if any, and then addi ...he base value for a block, not the multiplier for 'wooden', and a block of gold ore or any other material would use the ''same'' '''base value''', for a "b
    17 KB (2,087 words) - 02:39, 2 July 2012
  • | Structural || Mid-quality wood; blue dye from bark || Year-round || Brown || N/A ...& wax; contains seeds || Mid-summer || Light green, ripening to gray-light blue in autumn|| Mid-winter
    127 KB (17,652 words) - 20:30, 11 January 2023
  • ...Tetrahedrite), Lots of Silver (Native, and Tetrahedrite, Galena), Lots of Gold, some Aluminum, some Lead (Galena), some Tin (Cassiterite), no Bismuth, no ...d other small deposits, Copper (Native and Tetrahedrite), Silver (Galena), Gold, Aluminum, Lead (Galena), no Tin, no Bismuth, no Nickel, and no Zinc .
    20 KB (3,233 words) - 03:17, 29 March 2020
  • It came from out of the clear blue sky. The fortress dwarves heard a scream fading up into the nothingness ab ...e it was lined with fallen trees instead of branches. Inside was a bright blue egg. Sir Kogan was thrilled. As the Roc had murdered his friends, so he w
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...g an exposed turquoise cluster with color <span style="color:#00F;">bright blue</span> (#0000FF). While loading the tile image, it encounters the color <s | Blue || #0000<span style="color:#00F">FF</span> || #CCCC<span style="color:#00
    69 KB (9,003 words) - 22:23, 10 March 2024
  • ...g an exposed turquoise cluster with color <span style="color:#00F;">bright blue</span> (#0000FF). While loading the tile image, it encounters the color <s | Blue || #0000<span style="color:#00F">FF</span> || #CCCC<span style="color:#00
    67 KB (8,685 words) - 04:48, 3 March 2024
  • ...ch means that a nice clear grid shows up over (brown) designations, while (blue) ice walls still look perfectly smooth. |title = '''Gold Plated'''
    92 KB (13,986 words) - 00:21, 25 November 2023
  • ...ch means that a nice clear grid shows up over (brown) designations, while (blue) ice walls still look perfectly smooth. |title = '''Gold Plated'''
    91 KB (13,800 words) - 19:13, 20 December 2022
  • ...ature. The most common weather you'll experience is rain. Rain is shown as blue moving dots on the local travel screen and will unsurprisingly cause everyt ...rs, try going to a spot where the river becomes a "minor river(single dark blue line.)" Brooks are obviously also safe to cross.
    84 KB (14,686 words) - 13:21, 3 December 2023
  • ...a [[statue]]) multiplied by the '''material multiplier''' ([[granite]], [[gold]]) and by the '''quality modifier''' (fine, masterful) if any, added to any ...he base value for a block, not the multiplier for 'wooden', and a block of gold ore or any other material would use the ''same'' '''base value''', for a "b
    18 KB (2,212 words) - 02:40, 2 July 2012
  • ...]]) multiplied by the '''material multiplier''' (e.g. [[granite]] ''or'' [[gold]]), multiplied by the '''quality modifier''' (e.g. fine ''or'' masterful) i ...mple, a [[wood]] [[block]] uses the '''base value''' for a block; a native gold block uses the ''same'' '''base value''', since it too is in the form of a
    20 KB (2,417 words) - 14:39, 5 March 2024
  • ...]]) multiplied by the '''material multiplier''' (e.g. [[granite]] ''or'' [[gold]]), multiplied by the '''quality modifier''' (e.g. fine ''or'' masterful) i ...mple, a [[wood]] [[block]] uses the '''base value''' for a block; a native gold block uses the ''same'' '''base value''', since it too is in the form of a
    18 KB (2,267 words) - 20:35, 3 February 2014
  • ...]]) multiplied by the '''material multiplier''' (e.g. [[granite]] ''or'' [[gold]]), multiplied by the '''quality modifier''' (e.g. fine ''or'' masterful) i ...mple, a [[wood]] [[block]] uses the '''base value''' for a block; a native gold block uses the ''same'' '''base value''', since it too is in the form of a
    20 KB (2,466 words) - 03:36, 20 December 2022

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