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  • DOUBLE TAGGED ITEM: By Activity, The pages are blank.
    950 KB (154,475 words) - 19:15, 12 February 2025
  • <type>masterpiece item improvement</type> <type>masterpiece item</type>
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...helpful and copy it to the other one either, that's what the modding help pages are for.) ITEM
    311 KB (47,240 words) - 11:27, 4 October 2011
  • item ITEM
    248 KB (37,728 words) - 00:28, 8 August 2013
  • ...take specific ingredients, or reagents, and use them to produce a desired item. A lot of reactions are hardcoded—building beds or creating glass, for e ...'reaction identifier'' may be anything, so long as it is unique within the raw data files. A good habit to get into is to append a short prefix or suffix
    65 KB (9,571 words) - 01:27, 27 February 2025
  • return {item=lines,weight=1} return {item=lines,weight=1}
    41 KB (4,584 words) - 01:17, 12 March 2025
  • Unrecognized Item Token: pages)
    123 KB (19,038 words) - 13:55, 10 November 2022
  • ITEM Unrecognized Item Improvement Token:
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ...take specific ingredients, or reagents, and use them to produce a desired item. A lot of reactions are hardcoded—building beds or creating glass, for e ...'reaction identifier'' may be anything, so long as it is unique within the raw data files. A good habit to get into is to append a short prefix or suffix
    48 KB (7,387 words) - 03:52, 20 December 2022
  • ...op of some type, or can be used as-is for [[construction]], and that round item can be either stone (in the first sense) or a [[gem]] or an [[ore]] of som * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    20 KB (2,860 words) - 04:00, 20 December 2022
  • ...op of some type, or can be used as-is for [[construction]], and that round item can be either stone (in the first sense) or a [[gem]] or an [[ore]] of som ...gate of minerals. [[Mining]] a rock tile leaves behind a loose '''stone''' item (see infobox) roughly 25% of the time. Other types of minable tiles include
    27 KB (3,691 words) - 04:04, 17 August 2024
  • ...take specific ingredients, or reagents, and use them to produce a desired item. A lot of reactions are hardcoded - building beds or creating glass, for e The reaction identifier may be anything, so long as it is unique within the raw data files. A good habit to get into is to append a short prefix or suffix
    27 KB (4,390 words) - 23:00, 8 April 2014
  • ...forbidden items are considered available space, and can accumulate another item without exploiting [[Quantum_stockpile#Quantum_stockpiles|quantum stockpili One method to ensure a workshop has raw material on hand is to place a small stockpile next to the workshop. This w
    35 KB (5,825 words) - 19:58, 21 October 2023
  • ...D}}, press {{K|Enter}} when positioned properly, and choose three items of raw material to make it from. Building it will require a dwarf with the [[arch ...lected for trading at the depot but hasn't been moved there yet. When the item arrives at the depot it will change to {{DFtext|[TRADING]|yellow}}.
    22 KB (3,995 words) - 18:43, 8 December 2011
  • ...forbidden items are considered available space, and can accumulate another item without exploiting [[Quantum_stockpile#Quantum_stockpiles|quantum stockpili One method to ensure a workshop has raw material on hand is to place a small stockpile of its input materials next
    34 KB (5,565 words) - 06:30, 10 February 2025
  • ...forbidden items are considered available space, and can accumulate another item without exploiting [[Quantum_stockpile#Quantum_stockpiles|quantum stockpili One method to ensure a workshop has raw material on hand is to place a small stockpile next to the workshop. This w
    30 KB (4,990 words) - 14:26, 24 June 2022
  • ...enturer mode starting skills, or [[Skills|this]] and [[Combat skill|this]] pages for full info about skills. ...ned in the [[Creature token|creature raws]], as can be seen in the [[Dwarf/raw|dwarf raws]]. Note that a dwarven Crossbowman is called a Marksdwarf, and [
    35 KB (5,610 words) - 20:00, 18 February 2025
  • ...on.png|120px|right]]This section serves as a portal to all modding-related pages on the wiki. ...formatting the displayed text (like [[Utilities#DF_RAW_Language_server|DF RAW Language server]])
    76 KB (11,833 words) - 15:40, 10 March 2025
  • ...e referenced by the graphics file. Just like all other [[Raw file]]s, Tile Pages must be defined from within a properly named "tile_page_<name>.txt" file an After the object type is defined as above, any number of tile pages can be defined according to the format below.
    30 KB (4,711 words) - 20:59, 15 March 2025
  • ...ckpile the ''newest'' item first, which may not necessarily be the nearest item to the stockpile. ...the nearest (again, not counting any obstructions that may lie in the way) item of the correct type, regardless of whether it is in a stockpile or not. Apa
    22 KB (3,621 words) - 14:25, 24 June 2022

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