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  • This guide aims to get you started with the game, and to survive the first [[winter]] with happy, fed dwarves. Note: this is not the one and only build, but it ...t your own starting goods and skills. A build that seems to work is to set your initial party to have the following skills:
    11 KB (1,958 words) - 22:57, 5 November 2012

Page text matches

  • At first it appeared that everything would be okay. The magic ore fell “We have you,” said Sharkra. “Throw down your weapons and die quickly.”
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...'[[defense guide]]'''. For tips on laying out your architecture to protect your military, see '''[[security design]]'''. or complex traps that are not a mi ...and effective way of both training shield/weapon/dodge skills and reducing your cat/child/baby population.
    29 KB (4,905 words) - 20:28, 25 July 2012
  • ...y begins (but after [[World generation|generating a world]]), when you and your initial [http://en.wikipedia.org/wiki/Seven_Dwarfs 7 dwarves]: # Arrive at the site with your wagonful of supplies.
    33 KB (5,542 words) - 03:21, 20 December 2022
  • Are your soldiers all sound asleep while blood soaks the walls? No need to deconstr ...he other end. Getting the water pressure <em>just right</em> so it powers your waterwheel without flooding the fort can be [[Fun]]. Diagonal channels mak
    30 KB (5,073 words) - 16:15, 20 June 2020
  • ...y begins (but after [[World generation|generating a world]]), when you and your initial 7 dwarves: # Arrive at the site with your wagon full of supplies.
    26 KB (4,447 words) - 19:39, 9 February 2022
  • ...ess mode]] that send dwarves in military [[squad]]s to visit [[site]]s off your fortress map. Missions are created in the [[Civilization/World Info|World S ..."off screen" - you have no control of the dwarves' actions once they leave your map, not until (with luck) they return.
    19 KB (3,140 words) - 04:04, 5 April 2024
  • ...y begins (but after [[World generation|generating a world]]), when you and your initial 7 dwarves: # Arrive at the site with your wagon full of supplies.
    26 KB (4,466 words) - 14:33, 23 November 2016
  • “You first,” growled Kogan. “I'm sorry master Aliz,” said Kogan, “your nuthatch refuses to perform today.”
    87 KB (15,188 words) - 02:06, 14 December 2022
  • | style="width: 33%" | [[Surviving your first winter|Surviving Winter]]
    5 KB (559 words) - 12:17, 16 April 2019
  • ..., organization and deployment of your military, the soldiers that will use your defenses for the greater glory blah blah blah, yadda yadda yadda. For specific suggestions on the physical defenses that will defend your military, see [[Defense design|Defense Design]].
    20 KB (3,347 words) - 20:18, 23 June 2017
  • ..., but any [[channel]] defensively placed to block invaders, whether around your entire fortress or just a short one in front of a bridge, can be considered ...ur [[marksdwarf|marksdwarves]] protection from enemy archers, and protects your [[door]]s and [[bridge]]s from [[building destroyer]] creatures such as [[t
    5 KB (855 words) - 20:06, 17 October 2013
  • ...released in 2006 and it received attention for being a two-member project surviving [[donation|solely on donations]]. The primary game mode is set in a [[wikip The first step in ''Dwarf Fortress'' is generating a [[World generation|playable worl
    34 KB (5,290 words) - 18:36, 29 August 2023
  • ...ap]]s to defend against [[siege]]s and [[trade]] with other civilizations. Your fortress will grow as [[immigrant]]s arrive and eventually you will start t ...number of points on your party's skills and equipment. You can also select your starting location out of around 50 candidates.
    1 KB (214 words) - 14:56, 17 April 2014
  • ...dian" is also the twelfth month of the dwarven [[calendar]], covering late Winter. ...[[magma]] before finding metallic ores, these are good at first to defend your fort from early [[wolf]] and [[giant eagle]] attacks, but weak in compariso
    4 KB (632 words) - 22:57, 8 April 2014
  • ...also name of the twelfth month of the dwarven [[calendar]], covering late Winter. ...[[magma]] before finding metallic ores, these are good at first to defend your fort from early wolf and giant eagle attacks, but weak in comparison to any
    3 KB (479 words) - 03:45, 14 December 2011
  • ...dian" is also the twelfth month of the dwarven [[calendar]], covering late Winter. ...[[magma]] before finding metallic ores, these are good at first to defend your fort from early [[wolf]] and [[giant eagle]] attacks, but weak in compariso
    8 KB (1,211 words) - 18:35, 14 March 2024
  • ...dian" is also the twelfth month of the dwarven [[calendar]], covering late Winter. ...[[magma]] before finding metallic ores, these are good at first to defend your fort from early [[wolf]] and [[giant eagle]] attacks, but weak in compariso
    6 KB (975 words) - 03:46, 20 December 2022