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  • '''See also:''' [[:Category:V0.34:Modding]] ...o create your own if you wish. For now, take a look at one of the existing files. It should look something like this:
    51 KB (8,103 words) - 09:54, 13 June 2016
  • ===v0.34 era=== ...wiki contains also content from ''[[Dwarf Fortress]]'', including its game files. The copyright to such content is held by: "''Copyright (c) 2002-{{CURRENTY
    4 KB (527 words) - 13:03, 18 January 2024
  • ...ilding-oriented DF commands are supported through the use of multiple .csv files to describe the different phases of DF construction (designation, building, ...into quickfort-compatible .csv files. It works with 24-bit bitmap (.bmp) files. There are a number of known issues that can affect any image that is not
    3 KB (485 words) - 00:14, 19 December 2023
  • ...and population. Civilizations, known as ''entities'' in the [[Raw file|raw files]], have 3 or 4 basic variables that will greatly affect their final placeme '''Note:''' as of v0.34, low mineral scarcity settings do not cause rejections.
    71 KB (11,322 words) - 02:54, 7 March 2022
  • ...tion of 10,000. Civilizations, known as ''entities'' in the [[Raw file|raw files]], have 3 or 4 basic variables that will greatly affect their final placeme '''Note:''' as of v0.34, low mineral scarcity settings do not cause rejections.
    82 KB (12,872 words) - 12:17, 3 April 2024
  • ...tion of 10,000. Civilizations, known as ''entities'' in the [[Raw file|raw files]], have 3 or 4 basic variables that will greatly affect their final placeme '''Note:''' as of v0.34, low mineral scarcity settings do not cause rejections.
    82 KB (13,016 words) - 08:47, 21 January 2023