v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 23a:Cage
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "23a"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
:* A [[Trap#Cage_Trap|cage trap]] needs a cage as one of its components. | :* A [[Trap#Cage_Trap|cage trap]] needs a cage as one of its components. | ||
− | :* As animal restraining devices, where you simply plant it and allocate any animals (except [[pet]]s) you want in it. Females that are caged '''will not''' get pregnant, but | + | :* As animal restraining devices, where you simply plant it and allocate any animals (except [[pet]]s) you want in it. Females that are caged '''will not''' get pregnant, but animals can bear children when caged. |
::*This is also how you go about making a "'''zoo'''". | ::*This is also how you go about making a "'''zoo'''". | ||
::*A glass cage (Terrarium) can be designated an [[aquarium]] for holding captured [[fish]]. (see [[captured live fish]]) | ::*A glass cage (Terrarium) can be designated an [[aquarium]] for holding captured [[fish]]. (see [[captured live fish]]) |