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Editing 23a:Farming
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=== Food hauling === | === Food hauling === | ||
− | If you manage to get large-scale farming up and running, you will need to employ many food haulers in order for the food produced on your farms to be edible, even if it has already been harvested. This is because in the current version of the game, items tagged for pending tasks (including Move to Stockpile and Store in Barrel) are unavailable for any other use | + | If you manage to get large-scale farming up and running, you will need to employ many food haulers in order for the food produced on your farms to be edible, even if it has already been harvested. This is because in the current version of the game, items tagged for pending tasks (including Move to Stockpile and Store in Barrel) are unavailable for any other use -- such as eating. An entire fortress of dwarves can [[fun|starve]] while they wait for somebody to ''move the food''. |
One way to deal with this problem (at least during the heavy farming/harvesting seasons) is to disable hauling of both [[stone]] and [[wood]] in the top-level {{k|o}}rders menu. This way, most of those jobs will clear out of the job queue, and you will be left mostly with "Store in Barrel" type jobs. You can also increase the number of dedicated food haulers. | One way to deal with this problem (at least during the heavy farming/harvesting seasons) is to disable hauling of both [[stone]] and [[wood]] in the top-level {{k|o}}rders menu. This way, most of those jobs will clear out of the job queue, and you will be left mostly with "Store in Barrel" type jobs. You can also increase the number of dedicated food haulers. | ||
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=== Storage === | === Storage === |