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Editing 40d:CMV
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− | + | The [[CMV]] file format is used for recording movies within Dwarf Fortress. Movies can be recorded ingame by pressing {{key|;}} from anywhere within the game and following the instructions. CMV files can be played back ingame from the same menu (which works from the opening menu screen) or by using a 3rd party player. There is a standalone [[Utilities#CMVPlayer|CMV player]] for windows and an online [http://mkv25.net/dfma/movie-1-tragicmule flash based CMV player] on the [[User:Markavian/DF_Map_Archive|DF Map Archive]]. | |
− | The [[ | ||
==Movie Archive== | ==Movie Archive== | ||
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==Historical notes== | ==Historical notes== | ||
− | In August 2008 | + | In August 2008 ToadyOne upgraded the recording capabilities of Dwarf Fortress to support wider tilesets greater then the standard 80x25 format. |
==CCMV File format== | ==CCMV File format== | ||
− | In order to boost the | + | In order to boost the compresion of CMV files, SL introduced a Compressed CMV file format (CCMV) using a single pass through zlib on the final file data. This compression is compatable with the Flash player on the DFMA. The smaller filesize means quicker downloads but breaks any streaming functionality that would have been possible with the standard CMV file format. |
==File format== | ==File format== | ||
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* Markavian's user page has an updated version expressed as a [[User:Markavian/CMV_file_format|C# CMV Class]], based on optimization code written by [http://shadowlord13.googlepages.com/dfmap-index.html SL], and header information forwarded by ToadyOne. | * Markavian's user page has an updated version expressed as a [[User:Markavian/CMV_file_format|C# CMV Class]], based on optimization code written by [http://shadowlord13.googlepages.com/dfmap-index.html SL], and header information forwarded by ToadyOne. | ||
− | + | [[Category:Interface]] |