v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Controls guide
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | This is a beginner's guide to Fortress Mode interface [[controls]]. This page assumes the default [[key binding]]s. | |
− | This is a beginner's guide to Fortress Mode interface [[controls]]. This page assumes the default [[key binding | ||
− | As a beginner it is | + | As a beginner it is reccomended that you familarise yourself with the '''(View Unit - Preferences - Labor)''' submenu, the '''View buildings''' menu, the '''Designate''' menu, and the '''Build''' menu. |
==Viewing menus== | ==Viewing menus== | ||
− | There are 5 menus for gaining more information about the map and the creatures that inhabit it. When used a yellow X-shaped cursor appears which you can move around the map | + | There are 5 menus for gaining more information about the map and the creatures that inhabit it. When used a yellow X-shaped cursor appears which you can move around the map to gain information. |
===Look Around, k=== | ===Look Around, k=== | ||
− | The loo{{k|k}} command shows you individual map tiles and what is standing/resting upon them. The menu displays [[ | + | The loo{{k|k}} command shows you individual map tiles and what is standing/resting upon them. The menu displays [[Creatures]], [[Objects]], [[Buildings]], [[Map tiles]] in that order. You can use the {{k|+}} {{k|-}} keys to browse these things and press {{k|Enter}} to gain more detailed information. |
− | You can also designate an item to be [[forbid | + | You can also designate an item to be [[forbid]]den, [[dump]]ed, or [[melt]]ed from this menu, if it is allowed (You can't designate a loaf of bread to be melted, for example!). |
===View Units, v=== | ===View Units, v=== | ||
− | The {{key|v}}iew command gives detailed information on creatures: a [[dwarf]], an [[ | + | The {{key|v}}iew command gives detailed information on creatures: a [[dwarf]], an [[animal]], a [[goblin]], etc. You do not need to place the cursor directly over the creature, information is given on the nearest creature. If multiple creatures are occupying the same tile use {{key|v}} to cycle through them. |
This command has several different menu views: | This command has several different menu views: | ||
− | * {{key|g}} General - Name, occupation, [[ | + | * {{key|g}} General - Name, occupation, [[attributes]] and [[skills]]. |
* {{key|i}} Inventory - Shows all the items the creature is carrying. Also shows the bloodstains, mud and goo that accumulates on creatures. | * {{key|i}} Inventory - Shows all the items the creature is carrying. Also shows the bloodstains, mud and goo that accumulates on creatures. | ||
* {{key|w}} [[Wound]]s - Shows the creature's health. Bright white means the body part is unharmed. Effects like "Thirsty" and "Unconscious" are also listed here. | * {{key|w}} [[Wound]]s - Shows the creature's health. Bright white means the body part is unharmed. Effects like "Thirsty" and "Unconscious" are also listed here. | ||
* {{key|p}} Preferences - This menu includes a number of sub-menus: | * {{key|p}} Preferences - This menu includes a number of sub-menus: | ||
− | ** {{key|l}} Labor - This lists which types of [[job]]s the dwarf will accept. Very important for controlling their | + | ** {{key|l}} Labor - This lists which types of [[job]]s the dwarf will accept. Very important for controlling their behaviour. |
− | ** {{key|e}} Work Dogs - Assign [[ | + | ** {{key|e}} Work Dogs - Assign [[train]]ed [[dog]]s to this dwarf. |
** {{key|s}} Soldering and Hunting - Change the dwarf's [[weapon]] and [[armor]] choices. | ** {{key|s}} Soldering and Hunting - Change the dwarf's [[weapon]] and [[armor]] choices. | ||
** {{key|A}} Activate/Deactivate dwarf - Draft the dwarf into the [[military]]. | ** {{key|A}} Activate/Deactivate dwarf - Draft the dwarf into the [[military]]. | ||
− | ** {{key|z}} View Profile - Views a dwarf's profile. From here, you can view [[thought]]s and [[preference]]s, view his [[relationship]]s, and give him a custom nickname or | + | ** {{key|z}} View Profile - Views a dwarf's [[profile]]. From here, you can view [[thought]]s and [[preference]]s, view his [[relationship]]s, and give him a custom nickname or [[profession]] title. |
− | |||
− | |||
− | === | + | |
− | + | ===View Rooms/Buildings, q=== | |
− | *If you | + | This command has quite different effects, depending on what you examine with it. |
− | *If you | + | *If you view a [[workshop]] you can change what tasks are being worked on. |
− | + | *If you view a piece of [[furniture]] you can define a [[room]] from it (e.g. a [[bed ]]into a [[bedroom]], a [[chair]] into an [[office]], etc). Depending on the type of furniture there are additional options (e.g. a [[door]] can be locked, a [[coffin]] can be used for either [[pet]] or [[citizen]] burial). You can also assign the room to belong to a specific dwarf, if you wish. | |
− | *If you | + | *If you view a [[farm plot]] you can change what crops are being planted. |
− | *If you | + | *If you view a [[stockpile]] you can change what types of objects are stored there, how many [[barrel]]s are used, etc. |
===View items in buildings, t=== | ===View items in buildings, t=== | ||
− | The i{{key|t}}ems command is used to see items that are inside buildings, such as [[workshop]]s, [[ | + | The i{{key|t}}ems command is used to see items that are actually inside buildings, such as [[workshop]]s, [[depot]]s, and [[trap]]s. |
+ | |||
===Squads, x=== | ===Squads, x=== | ||
− | + | This command is used to control your military squads. The options are: | |
*{{k|l}} Lock on squad - Instead of selecting the squad nearest the cursor this squad will remain selected. | *{{k|l}} Lock on squad - Instead of selecting the squad nearest the cursor this squad will remain selected. | ||
*{{k|p}} Add a patrol route - Add a series of points and the squad will walk around them. | *{{k|p}} Add a patrol route - Add a series of points and the squad will walk around them. | ||
− | *{{k|x}} Delete patrol route - Self- | + | *{{k|x}} Delete patrol route - Self-explantory. |
− | *{{k|s}} Station squad - The squad will | + | *{{k|s}} Station squad - The squad will congregrate around the point you define. This is overridden if they have a patrol route {{verify}}. |
− | *{{k|z}} Zoom to commander - Self- | + | *{{k|z}} Zoom to commander - Self-explantory. |
*{{K|+}}/{{K|-}} Lock on another squad - change which squad you have selected. | *{{K|+}}/{{K|-}} Lock on another squad - change which squad you have selected. | ||
Line 54: | Line 52: | ||
These commands affect what your dwarves do. These also use the cursor. | These commands affect what your dwarves do. These also use the cursor. | ||
− | ==Build | + | ==Build== |
− | + | {{key|b}} Use this command to [[build]] rooms, place [[furniture]], start [[farm]] plots, and such. | |
*{{key|w}} '''[[Workshop]]s''' | *{{key|w}} '''[[Workshop]]s''' | ||
− | |||
*{{key|C}} '''[[Construction]]''' | *{{key|C}} '''[[Construction]]''' | ||
*{{key|T}} '''[[Trap]]s''' | *{{key|T}} '''[[Trap]]s''' | ||
− | |||
− | ==Designate | + | ==Designate== |
− | {{key|d}} Use this to mark stone to be [[ | + | {{key|d}} Use this to mark stone to be [[mine]]d out, trees to be cut, [[plant]]s to be gathered, walls and floors to be smoothed or [[engrave]]d, and so on. You can also [[forbid]], [[dump]], [[melt]] or [[hide]] items and rooms. |
− | ==Stockpile | + | ==Stockpile== |
{{key|p}} Used to create [[stockpile]]s. | {{key|p}} Used to create [[stockpile]]s. | ||
− | ==Zones | + | ==Zones== |
− | {{key|i}} Mark an [[activity zone]] for drinking [[water]], [[fishing]], [[dump]], | + | {{key|i}} Mark an [[activity zone]] for drinking [[water]], [[fishing]], [[dump]], or [[sand]] collection. This interface is the reverse of designate and stockpile commands: you mark out the rectangular area first, and define what it does afterwards. |
=Fortress Information= | =Fortress Information= | ||
These commands take you away from the map, to an informational screen. Some of them also let you give orders. | These commands take you away from the map, to an informational screen. Some of them also let you give orders. | ||
− | ==Announcements | + | ==Announcements== |
{{key|a}} This screen logs the announcements that appear at the bottom of the screen. Use it to see any you missed, or scroll up the early history of your fortress. | {{key|a}} This screen logs the announcements that appear at the bottom of the screen. Use it to see any you missed, or scroll up the early history of your fortress. | ||
− | ==Civilizations | + | ==Civilizations== |
− | {{key|c}} A list of other civilizations | + | {{key|c}} A list of other civilizations within distance for [[trade]] or [[war]]. |
− | ==Unit List | + | ==Unit List== |
{{key|u}} A list of every creature on the map. Dwarves are listed first, then [[tame]] animals, then hostile creatures, then wild animals. Even dead creatures are listed here, so you can track your fallen dwarves. | {{key|u}} A list of every creature on the map. Dwarves are listed first, then [[tame]] animals, then hostile creatures, then wild animals. Even dead creatures are listed here, so you can track your fallen dwarves. | ||
− | * {{key|c}} '''Zoom to Creature''' This takes you to [[# | + | * {{key|c}} '''Zoom to Creature''' This takes you to [[#View Creature|View Creature]] mode, with the cursor centered on the selected creature. |
* {{key|v}} '''View Profile''' | * {{key|v}} '''View Profile''' | ||
− | * {{key|b}} '''Zoom to Building''' Takes you | + | * {{key|b}} '''Zoom to Building''' Takes you too the [[building]] associated with the the dwarf's current task. For hauling tasks, this is the destination [[stockpile]]. |
− | |||
− | ==Military | + | ==Military== |
{{key|m}} This one looks a lot like the Unit List screen, except | {{key|m}} This one looks a lot like the Unit List screen, except | ||
* {{key|w}} '''Weapons''' Changes a soldier's weapon & armor preferences. | * {{key|w}} '''Weapons''' Changes a soldier's weapon & armor preferences. | ||
* {{key|Enter}} '''Promote''' Changes to the promotion/organize unit mode. Be careful! It's hard to tell that you're in a different mode. | * {{key|Enter}} '''Promote''' Changes to the promotion/organize unit mode. Be careful! It's hard to tell that you're in a different mode. | ||
− | ==Room List | + | ==Room List== |
− | {{key|r}} Lists all [[ | + | {{key|r}} Lists all [[Rooms]], [[Buildings]], [[Stockpiles]], and even [[Activity zones]] in the fortress. For rooms, it includes the room's quality and the owner's name. It includes quick access to each room's {{k|q}} and {{k|t}} menus. |
− | ==Artifacts | + | ==Artifacts== |
{{key|l}} A list of the [[artifact]]s your fortress has produced. | {{key|l}} A list of the [[artifact]]s your fortress has produced. | ||
− | ==Nobles & Administrators | + | ==Nobles & Administrators== |
− | {{key|n}} | + | {{key|n}} |
− | ==Fortress Overview | + | ==Fortress Overview== |
{{key|z}} This screen is filled with useful information, like your fortress's net worth, and how much food and drink you have left. | {{key|z}} This screen is filled with useful information, like your fortress's net worth, and how much food and drink you have left. | ||
− | * '''Animals''' | + | * '''Animals''' |
− | * '''Kitchens''' From here you can specify what [[food]]s can [[cook]]ed or [[brew]]ed. | + | * '''Kitchens''' From here you can specify what [[food]]s can [[cook]]ed or [[brew]]ed. |
− | * '''Stone''' | + | * '''Stone''' |
* '''Stocks''' This is an in-depth listing of every item, down to every rotting rat corpse. The accuracy of the your item count depends on your [[bookkeeper]]. | * '''Stocks''' This is an in-depth listing of every item, down to every rotting rat corpse. The accuracy of the your item count depends on your [[bookkeeper]]. | ||
− | |||
− | |||
* '''Justice''' Shows the details of the dwarven [[justice]] system, once you have one. | * '''Justice''' Shows the details of the dwarven [[justice]] system, once you have one. | ||
− | |||
=Miscellaneous= | =Miscellaneous= | ||
− | ==Options & Orders | + | ==Options & Orders== |
− | {{key|o}} | + | {{key|o}} |
− | ==Hot keys | + | ==Hot keys== |
− | {{key|h}} | + | {{key|h}} |
{{Game Interface FAQ}} | {{Game Interface FAQ}} |