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Editing 40d:Elf
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− | {{ | + | {{old|0.23.130.23a}} |
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− | '''Elves''' are intelligent [[humanoid]] [[creature]]s who live in [[ | + | '''Elves''' are intelligent [[humanoid]] [[creature]]s who live in [[forest retreat]]s. They are a one of the races playable in [[Adventure Mode]]. Their retreats have no buildings, but the trees in the area are named.{{ver|0.23.130.23a}}They love nature and are ready to defend it, typically with [[bow]]s. They may invade a fortress which violates their tree-cutting limit.{{ver|0.23.130.23a}} |
== Elves in Fortress Mode == | == Elves in Fortress Mode == | ||
− | Elves | + | Elves send small [[caravan]]s in [[Calendar|spring]], loaded with [[cloth]], [[rope]], various [[plants]], and [[wood]]en items. The may also bring some [[tame]] [[animal]]s. They are very picky about what they will accept in return. |
− | + | Elven traders do not like to be offered any dead animal or tree byproducts. Forbidden items include{{ver|0.23.130.23a}}: | |
− | + | * [[Bone]], [[shell]], [[leather]], or [[chitin]] items | |
+ | * [[Wood]]en items, and items derived from wood, such as [[charcoal]] and [[pearlash]] | ||
+ | * Clear and crystal [[glass]] (because [[pearlash]] is used in their creation) | ||
+ | * Items [[decorated]] with any of the above materials | ||
+ | * [[Obsidian]] shortswords (since they have wooden handles) | ||
+ | * [[Soap]] | ||
+ | * [[Cheese]] | ||
+ | * Any item they normally would accept that has [[Blood|blood]] on it, for instance from a slain enemy. | ||
− | + | [[Metal]] items are acceptable, even when [[charcoal]] is used in their production. Items made from [[silk]] are acceptable, as are all non-wooden plant-derived products. You can also transport your goods to the [[trade depot]] in a wooden [[bin]], as long as you do not try to sell the bin. Living animals are acceptable, as long as the cage or trap is not made of [[wood]]. | |
− | [[ | + | Although [[tower-cap]]s are giant mushrooms, they are considered trees by the elves. |
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=== Living among them === | === Living among them === | ||
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− | + | Living with Elves is pretty much the same as living among Humans, but they don't build houses. | |
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== Elves in Adventure Mode == | == Elves in Adventure Mode == | ||
− | Elven forest retreats are represented by yellow symbols in | + | Elven forest retreats are represented by yellow symbols in forests on the world map. They do not have any [[shop]]s, but they seem to have a great amount of elite marksmen to recruit. The leader and quest giver of a retreat is called the "druid", who can be found wandering the forest floor with the other elves. |
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− | + | Elven characters start with a wooden [[weapon]] and a full set of basic wooden [[armor]]. They may not wear metal armor, though they may wield metal weapons and shields if they find them. These limitations often lead to a quick death. They do have some advantages, however: they're one size larger than dwarves, which makes them hit harder and absorb more damage, and they have a slight natural armor bonus. Their main redeeming trait is their speed, which is noticeably higher then the other playable races. | |
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{{creatures}} | {{creatures}} | ||
− | + | [[Category:Races]] | |
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