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Editing 40d:Forbid
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− | + | Marks every [[items|item]] and [[building]] in the selected area as [[forbidden]]. Forbidden objects are completely ignored by dwarves and do not contribute to fortress value. | |
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+ | Uses for forbid include: | ||
* Preventing dwarves from trying to retrieve items from an area controlled by hostile monsters | * Preventing dwarves from trying to retrieve items from an area controlled by hostile monsters | ||
− | * Forcing dwarves to use specific materials | + | * Forcing dwarves to use specific materials, for example when satisfying a [[mandate]] or [[demand]] |
* Preventing dwarves from moving items that are on [[fire]] | * Preventing dwarves from moving items that are on [[fire]] | ||
− | + | Items are automatically marked "Forbidden" when | |
− | + | * [[reclaim fortress mode|reclaiming a fortress]]. | |
− | + | * they have been dumped in a [[Activity zone|garbage zone]]. | |
− | + | * you begin a game in a town – all items in the town are initially forbidden. | |
− | + | * a crossbow bolt is fired and drops on the ground intact. | |
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− | Items are automatically marked " | ||
− | * [[reclaim fortress mode| | ||
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The opposite of forbid is [[reclaim]], which removes the forbidden status of items. | The opposite of forbid is [[reclaim]], which removes the forbidden status of items. | ||
− | + | [[Category:Designations]] |