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Editing 40d:Glacier
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A '''glacier''' [[biome]] is a biome with a freezing [[climate]] that is mostly composed of [[ice]]. They are normally only found on the larger world maps. | A '''glacier''' [[biome]] is a biome with a freezing [[climate]] that is mostly composed of [[ice]]. They are normally only found on the larger world maps. | ||
− | There are few resources on an ice tile; no [[ | + | There are few resources on an ice tile; no [[trees]], [[plants]], [[water]], [[animals]], [[stone]], or [[ores]] are typically included. In addition the [[Ice]] can be several z-layers thick, which can make getting to any stone underneath even more challenging. Also, the extra layers of ice make it difficult to find Magma Pipes if you embarked with one. Digging through the last layer of ice you can generally find the Magma Pipe's cap (actually, It will be a layer below this). But this will not reveal the Path through the Z-levels the Magma takes. |
These factors make a glacier a very difficult biome to build a successful [[fortress]] in, although many players try it as a challenge. | These factors make a glacier a very difficult biome to build a successful [[fortress]] in, although many players try it as a challenge. | ||
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Dump your wood cutter and Axe in favour of another Miner and Pick. Alternatively, find a Glacier near a forested Taiga and enjoy the best of both worlds. | Dump your wood cutter and Axe in favour of another Miner and Pick. Alternatively, find a Glacier near a forested Taiga and enjoy the best of both worlds. | ||
− | + | [[Ice]] is everywhere. So read up on it before you make any major plans. | |
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− | [[Ice]] is everywhere. So read up on it before you make any major plans | ||
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== Some Hints and Ideas == | == Some Hints and Ideas == | ||
Flowing sources of [[water]], such as [[river]]s or [[brook]]s, don't ever seem to be present in glacier [[biome]]s. So getting [[water]] for wounded dwarves may prove a challenge. | Flowing sources of [[water]], such as [[river]]s or [[brook]]s, don't ever seem to be present in glacier [[biome]]s. So getting [[water]] for wounded dwarves may prove a challenge. | ||
+ | Ice that is underground melts, so anything which causes ice 'stone' to be brought underground will create water. Perhaps most easily, instructing a dwarf to build an ice wall just under an underhang will result in water right where you designated. (Might want to channel first so the water doesn't rush outside and freeze). | ||
− | + | [[Aquifer]]s are sometimes present, and magma can be used to melt ice - if that's present. Seaside glaciers can allow you to bring some water in underground, but [[Water#Salt_Water|desalinating]] the water will be necessary before it is drinkable by dwarfs (or even before it can be designated as a [[Activity_zone#Water_Source|water zone]] for filling ponds). | |
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− | [[Aquifer]]s are sometimes present, and magma can be used to melt ice - if that's present. Seaside glaciers can allow you to bring some water in underground, but [[Water#Salt_Water|desalinating]] the water will be necessary before it is drinkable by | ||
Some glacier biomes have such low temperatures that your dwarves may die during winter when above ground. Once you've got an inside area, don't go out into the cold... | Some glacier biomes have such low temperatures that your dwarves may die during winter when above ground. Once you've got an inside area, don't go out into the cold... | ||
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== Oddities == | == Oddities == | ||
− | *When digging down through the ice, up/down and down stairs exposed to the surface of the rock (as is the case when digging straight down) have a tendency to disappear, possibly due to the heat from the stone below. This is regardless of outside exposure (will happen even if is labeled as dark, underground or light, above ground) and can be avoided by digging [[ramp]]s or up stairs. | + | *When digging down through the ice, up/down and down stairs exposed to the surface of the rock (as is the case when digging straight down) have a tendency to disappear, possibly due to the heat from the stone below. This is regardless of outside exposure (will happen even if is labeled as dark, underground or light, above ground) and can be avoided by digging [[ramp]]s or up stairs. {{version|0.28.181.40d}} |
− | *Excavating the bottom layer of ice will leave stone floors rather than ice floors. Building and removing a [[construction]] on this layer (but not on any layer with a natural ice floor) will change the floor into a random type of [[soil]], possibly [[sand]]. The type of soil is constant for a given biome. | + | *Excavating the bottom layer of ice will leave stone floors rather than ice floors. Building and removing a [[construction]] on this layer (but not on any layer with a natural ice floor) will change the floor into a random type of [[soil]], possibly [[sand]]. The type of soil is constant for a given biome. {{version|0.28.181.40d}} |
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{{Expand Topic}} | {{Expand Topic}} | ||
− | {{World | + | {{World}} |
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+ | [[Category:Biomes]] | ||
+ | [[Category:World]] |